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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-02-15 15:54:43 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-02-15 15:54:43 +0300
commite63d03afc79d51f9f08a02c6f31362ebd61fdd69 (patch)
tree94b5b233a1e2b93dbfd0d629abb6ab34b16b78d9 /source/blender/blenkernel/BKE_particle.h
parent113b684e07416833dec815db4b4a010a4bf99df2 (diff)
Effectors on particle hair can now be applied to the children instead
of the parents, with the "Children" button next to Stiffness.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r--source/blender/blenkernel/BKE_particle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 3358cfbfd2b..5442dd6d13a 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -179,6 +179,7 @@ typedef struct ParticleThreadContext {
float *vg_length, *vg_clump, *vg_kink;
float *vg_rough1, *vg_rough2, *vg_roughe;
+ float *vg_effector;
} ParticleThreadContext;
typedef struct ParticleThread {