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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-02-15 15:54:43 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-02-15 15:54:43 +0300 |
commit | e63d03afc79d51f9f08a02c6f31362ebd61fdd69 (patch) | |
tree | 94b5b233a1e2b93dbfd0d629abb6ab34b16b78d9 /source/blender/blenkernel/BKE_particle.h | |
parent | 113b684e07416833dec815db4b4a010a4bf99df2 (diff) |
Effectors on particle hair can now be applied to the children instead
of the parents, with the "Children" button next to Stiffness.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 3358cfbfd2b..5442dd6d13a 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -179,6 +179,7 @@ typedef struct ParticleThreadContext { float *vg_length, *vg_clump, *vg_kink; float *vg_rough1, *vg_rough2, *vg_roughe; + float *vg_effector; } ParticleThreadContext; typedef struct ParticleThread { |