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authorLukas Tönne <lukas.toenne@gmail.com>2015-01-12 18:03:12 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:10 +0300
commitc2306919b7cafdf4dbca876a4fea2f9f0681ef78 (patch)
treeeb1c285d902d0723ab190a2a0108fdd7ce772f70 /source/blender/blenkernel/BKE_particle.h
parent7f219137cf13003143f5d671b6c59bc500b53f75 (diff)
Optional clumping noise feature for simulating twisted hair strands.
This adds another level of clumping on child hairs. When enabled, child hairs chose a secondary clumping target using a Voronoi pattern. This adds visual detail on a smaller scale, which is useful particularly when the number of parents is relatively small. Natural fibres behave in a similar way when they become sticky and intertwined. Hairs close to each other form a first twisted strand, then combine into larger strands. Similar features can be found in ropes: http://en.wikipedia.org/wiki/Hair_twists http://en.wikipedia.org/wiki/Rope Conflicts: source/blender/blenloader/intern/versioning_270.c
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index b0b605e40ca..35e89eeef9e 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -343,7 +343,7 @@ void BKE_particlesettings_clump_curve_init(struct ParticleSettings *part);
void BKE_particlesettings_rough_curve_init(struct ParticleSettings *part);
void psys_apply_child_modifiers(struct ParticleThreadContext *ctx, struct ListBase *modifiers,
struct ChildParticle *cpa, struct ParticleTexture *ptex, const float orco[3], const float ornor[3], float hairmat[4][4],
- struct ParticleCacheKey *keys, struct ParticleCacheKey *parent_keys);
+ struct ParticleCacheKey *keys, struct ParticleCacheKey *parent_keys, const float parent_orco[3]);
void psys_sph_init(struct ParticleSimulationData *sim, struct SPHData *sphdata);
void psys_sph_finalise(struct SPHData *sphdata);