diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-04-20 14:42:51 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-04-20 14:42:51 +0300 |
commit | 0385e2f1f90ff10c75773cc22125292a82cddaa6 (patch) | |
tree | 8eb0b50ec2a5519ab80229e524c73add5adce98c /source/blender/blenkernel/BKE_pbvh.h | |
parent | 5b8a3ccd374913d9f81db9e01f64fd51f1296582 (diff) |
PBVH: Pass Mesh to extract internals.
More mesh data is required when extracting the UV seams. This is an
API change for to support this future enhancement.
Diffstat (limited to 'source/blender/blenkernel/BKE_pbvh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_pbvh.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h index bb918fcfdcb..978e52d8003 100644 --- a/source/blender/blenkernel/BKE_pbvh.h +++ b/source/blender/blenkernel/BKE_pbvh.h @@ -143,8 +143,7 @@ void BKE_pbvh_build_bmesh(PBVH *pbvh, int cd_face_node_offset); void BKE_pbvh_build_pixels(PBVH *pbvh, - const struct MLoop *mloop, - struct CustomData *ldata, + struct Mesh *mesh, struct Image *image, struct ImageUser *image_user); void BKE_pbvh_free(PBVH *pbvh); |