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authorCampbell Barton <ideasman42@gmail.com>2014-03-24 06:21:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-24 06:21:58 +0400
commit3214d4fd5aa803237637da2eee5d1b9e0006ae26 (patch)
treeb4b1faed52c55eea7da18b10eb216bfff90e3bf7 /source/blender/blenkernel/BKE_pbvh.h
parent551d1a1ed56d7406f440c8e858ad64f177664c5b (diff)
Code Cleanup: PBVH, avoid sqrt and use bool for raycast functions
Diffstat (limited to 'source/blender/blenkernel/BKE_pbvh.h')
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 3601ff1ce04..7517a931c76 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -94,12 +94,14 @@ void BKE_pbvh_raycast(PBVH *bvh, BKE_pbvh_HitOccludedCallback cb, void *data,
const float ray_start[3], const float ray_normal[3],
int original);
-int BKE_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
+bool BKE_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
const float ray_start[3], const float ray_normal[3],
float *dist);
-int BKE_pbvh_bmesh_node_raycast_detail(PBVHNode *node, const float ray_start[3],
- const float ray_normal[3], float *detail, float *dist);
+bool BKE_pbvh_bmesh_node_raycast_detail(
+ PBVHNode *node,
+ const float ray_start[3], const float ray_normal[3],
+ float *detail, float *dist);
/* for orthographic cameras, project the far away ray segment points to the root node so
* we can have better precision. */