diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-09-27 18:38:17 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-09-27 18:47:37 +0300 |
commit | 4f616c93f7cb8c8c8e038bc0c949c931242971c2 (patch) | |
tree | f696051e640c757ef2fdacce463d04b7ebb32838 /source/blender/blenkernel/BKE_pbvh.h | |
parent | 2de5e14f53e9a439ae87deb16f816ec71445c1ba (diff) |
Vertex/Weight Paint: Use PBVH for painting
2016 GSOC project by @nathanvollmer, see D2150
- Mirrored painting and radial symmetry, like in sculpt mode.
- Volume based splash prevention,
which avoids painting vertices far away from the 3D brush location.
- Normal based splash prevention,
which avoids painting vertices with normals opposite the normal
at the 3D brush location.
- Blur mode now uses a nearest neighbor average.
- Average mode, which averages the color/weight
of the vertices within the brush
- Smudge mode, which pulls the colors/weights
along the direction of the brush
- RGB^2 color blending, which gives a more accurate
blend between two colors
- multithreading support. (PBVH leaves are painted in parallel.)
- Foreground/background color picker in vertex paint
Diffstat (limited to 'source/blender/blenkernel/BKE_pbvh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_pbvh.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h index 927303f8b3c..cc84be6e2c1 100644 --- a/source/blender/blenkernel/BKE_pbvh.h +++ b/source/blender/blenkernel/BKE_pbvh.h @@ -32,6 +32,7 @@ struct CCGElem; struct CCGKey; +struct CCGDerivedMesh; struct CustomData; struct DMFlagMat; struct MPoly; @@ -71,7 +72,7 @@ void BKE_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems, struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats, unsigned int **grid_hidden); void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, bool smooth_shading, struct BMLog *log, const int cd_vert_node_offset, const int cd_face_node_offset); - +void BKE_pbvh_set_ccgdm(PBVH *bvh, struct CCGDerivedMesh *ccgdm); void BKE_pbvh_free(PBVH *bvh); void BKE_pbvh_free_layer_disp(PBVH *bvh); @@ -118,6 +119,7 @@ void BKE_pbvh_raycast_project_ray_root( void BKE_pbvh_node_draw(PBVHNode *node, void *data); void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3], int (*setMaterial)(int matnr, void *attribs), bool wireframe, bool fast); +void BKE_pbvh_draw_BB(PBVH *bvh); /* PBVH Access */ typedef enum { @@ -141,6 +143,7 @@ int BKE_pbvh_count_grid_quads(BLI_bitmap **grid_hidden, /* multires level, only valid for type == PBVH_GRIDS */ void BKE_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key); +struct CCGDerivedMesh *BKE_pbvh_get_ccgdm(const PBVH *bvh); /* Only valid for type == PBVH_BMESH */ struct BMesh *BKE_pbvh_get_bmesh(PBVH *pbvh); |