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authorMike Erwin <significant.bit@gmail.com>2015-11-26 03:49:31 +0300
committerMike Erwin <significant.bit@gmail.com>2015-11-26 03:49:54 +0300
commit77ac33db7b449011e3edaa25a24d0ee193b843c1 (patch)
treef318eac2551c8327bc7cacffec87539df8e5117f /source/blender/blenkernel/BKE_pbvh.h
parent7bbcb643f23ed5c828b5a6cd51a442860eae96d3 (diff)
cleanup: C99 and vertex array comments
GPU_buffer no longer has a fallback to client vertex arrays, so remove comments about it. Changed a few internal structs/function interfaces to use bool where appropriate. Use for-loop scope and flexible declaration placement. PBVH does the same thing but needs ~150 fewer lines to do it! The change to BLI_ghashIterator_init is admittedly hackish but makes GHASH_ITER_INDEX nicer to use.
Diffstat (limited to 'source/blender/blenkernel/BKE_pbvh.h')
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 5dc5ebbbd4c..5d69cb51ab1 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -98,7 +98,7 @@ void BKE_pbvh_raycast(
bool original);
bool BKE_pbvh_node_raycast(
- PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
+ PBVH *bvh, PBVHNode *node, float (*origco)[3], bool use_origco,
const float ray_start[3], const float ray_normal[3],
float *dist);
@@ -210,7 +210,7 @@ void BKE_pbvh_bmesh_after_stroke(PBVH *bvh);
void BKE_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
void BKE_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3]);
-void BKE_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***r_gridfaces, int *r_totface);
+void BKE_pbvh_get_grid_updates(PBVH *bvh, bool clear, void ***r_gridfaces, int *r_totface);
void BKE_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
void **gridfaces,
struct DMFlagMat *flagmats, unsigned int **grid_hidden);