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authorJanne Karhu <jhkarh@gmail.com>2010-02-25 03:03:16 +0300
committerJanne Karhu <jhkarh@gmail.com>2010-02-25 03:03:16 +0300
commitd1f19d7e844010f4ba1d58f97ed1caf8c33f7ae5 (patch)
tree662b0f7a299f826df203cbc14ba574e8b9cb7b19 /source/blender/blenkernel/BKE_pointcache.h
parent47d79b04d1deda821925da98319984211920210e (diff)
Fix for [#19955] 2.5 Particles are calculated wrong when object has any transform animation
* The exact location of particle birth wasn't cached if cache step was greater than 1, so the interpolation from an unborn particle to a living one wasn't accurate at all. * Although not ideal, the current solution is to copy the birth location to the previous cached frame so it's always exact. This should work properly for memory & disk cache. * This fix shouldn't cause any problems, but exhaustive tests of caching are difficult so be sure to let me know if there's strange behavior.
Diffstat (limited to 'source/blender/blenkernel/BKE_pointcache.h')
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index b291d9126ee..10550ccdc05 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -55,6 +55,7 @@
/* File open options, for BKE_ptcache_file_open */
#define PTCACHE_FILE_READ 0
#define PTCACHE_FILE_WRITE 1
+#define PTCACHE_FILE_UPDATE 2
/* PTCacheID types */
#define PTCACHE_TYPE_SOFTBODY 0