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authorAlexander Gavrilov <angavrilov@gmail.com>2016-08-11 13:36:29 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2016-08-11 13:36:29 +0300
commit1fe9d671cf19f339917a78cb3ab0b6148ab1ceff (patch)
tree7ccc41beb5205f31e7bd99913aa34c5f4df35abb /source/blender/blenkernel/BKE_pointcache.h
parentfdc43f993da8e89a08bc018315aaa4468b29a456 (diff)
Fix T49004 and motion blur of cloth, softbody, etc past the end frame.
Point cache read code contains checks designed to prevent it reading stale data when the relevant simulation code should instead compute the next frame from the previous one. However in some situations like motion blur subframes the simulation can't possibly do it and just exits. This causes completely incorrect motion blur at or after the last cached frame. To fix, add a parameter that tells the cache code whether it should apply the checks and exit, or read what it can even if stale (true means exactly same as old behavior). Doing this in cache rather than clamping the frame number better in the caller lets it handle the case of incomplete cache that stops before the official last frame. Reviewed By: mont29, lukastoenne Maniphest Tasks: T49004 Differential Revision: https://developer.blender.org/D2144
Diffstat (limited to 'source/blender/blenkernel/BKE_pointcache.h')
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index 8238ea64242..02f6c435ee2 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -304,7 +304,7 @@ void BKE_ptcache_mem_pointers_incr(struct PTCacheMem *pm);
int BKE_ptcache_mem_pointers_seek(int point_index, struct PTCacheMem *pm);
/* Main cache reading call. */
-int BKE_ptcache_read(PTCacheID *pid, float cfra);
+int BKE_ptcache_read(PTCacheID *pid, float cfra, bool no_extrapolate_old);
/* Main cache writing call. */
int BKE_ptcache_write(PTCacheID *pid, unsigned int cfra);