diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/blender/blenkernel/BKE_sca.h | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/blender/blenkernel/BKE_sca.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sca.h | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/source/blender/blenkernel/BKE_sca.h b/source/blender/blenkernel/BKE_sca.h deleted file mode 100644 index 35bcd91a9b1..00000000000 --- a/source/blender/blenkernel/BKE_sca.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ -#ifndef __BKE_SCA_H__ -#define __BKE_SCA_H__ - -/** \file BKE_sca.h - * \ingroup bke - */ - -struct Main; -struct Object; -struct bSensor; -struct bController; -struct bActuator; - -void link_logicbricks(void **poin, void ***ppoin, short *tot, short size); -void unlink_logicbricks(void **poin, void ***ppoin, short *tot); - -void unlink_controller(struct bController *cont); -void unlink_controllers(struct ListBase *lb); -void free_controller(struct bController *cont); -void free_controllers(struct ListBase *lb); - -void unlink_actuator(struct bActuator *act); -void unlink_actuators(struct ListBase *lb); -void free_actuator(struct bActuator *act); -void free_actuators(struct ListBase *lb); - -void free_sensor(struct bSensor *sens); -void free_sensors(struct ListBase *lb); -struct bSensor *copy_sensor(struct bSensor *sens, const int flag); -void copy_sensors(struct ListBase *lbn, const struct ListBase *lbo, const int flag); -void init_sensor(struct bSensor *sens); -struct bSensor *new_sensor(int type); -struct bController *copy_controller(struct bController *cont, const int flag); -void copy_controllers(struct ListBase *lbn, const struct ListBase *lbo, const int flag); -void init_controller(struct bController *cont); -struct bController *new_controller(int type); -struct bActuator *copy_actuator(struct bActuator *act, const int flag); -void copy_actuators(struct ListBase *lbn, const struct ListBase *lbo, const int flag); -void init_actuator(struct bActuator *act); -struct bActuator *new_actuator(int type); -void clear_sca_new_poins_ob(struct Object *ob); -void clear_sca_new_poins(void); -void set_sca_new_poins_ob(struct Object *ob); -void set_sca_new_poins(void); - -void BKE_sca_logic_links_remap(struct Main *bmain, struct Object *ob_old, struct Object *ob_new); -void BKE_sca_logic_copy(struct Object *ob_new, const struct Object *ob, const int flag); - -void sca_move_sensor(struct bSensor *sens_to_move, struct Object *ob, int move_up); -void sca_move_controller(struct bController *cont_to_move, struct Object *ob, int move_up); -void sca_move_actuator(struct bActuator *act_to_move, struct Object *ob, int move_up); - -/* Callback format for performing operations on ID-pointers for sensors/controllers/actuators. */ -typedef void (*SCASensorIDFunc)(struct bSensor *sensor, struct ID **idpoin, void *userdata, int cb_flag); -typedef void (*SCAControllerIDFunc)(struct bController *controller, struct ID **idpoin, void *userdata, int cb_flag); -typedef void (*SCAActuatorIDFunc)(struct bActuator *actuator, struct ID **idpoin, void *userdata, int cb_flag); - -void BKE_sca_sensors_id_loop(struct ListBase *senslist, SCASensorIDFunc func, void *userdata); -void BKE_sca_controllers_id_loop(struct ListBase *contlist, SCAControllerIDFunc func, void *userdata); -void BKE_sca_actuators_id_loop(struct ListBase *atclist, SCAActuatorIDFunc func, void *userdata); - - -const char *sca_state_name_get(Object *ob, short bit); - -#endif - |