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authorBastien Montagne <montagne29@wanadoo.fr>2017-08-07 17:39:55 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-08-07 21:34:36 +0300
commit41830cc432b9726cb64bc396af4dafbf591c17be (patch)
treebf5265f099b36fc8cfe7b8eccd5e367ae64e3423 /source/blender/blenkernel/BKE_sca.h
parent25b8eb4631e3a5004b4c21264115b3dbd3dbf2b3 (diff)
Refactor ID copying (and to some extent, ID freeing).
This will allow much finer controll over how we copy data-blocks, from full copy in Main database, to "lighter" ones (out of Main, inside an already allocated datablock, etc.). This commit also transfers a llot of what was previously handled by per-ID-type custom code to generic ID handling code in BKE_library. Hopefully will avoid in future inconsistencies and missing bits we had all over the codebase in the past. It also adds missing copying handling for a few types, most notably Scene (which where using a fully customized handling previously). Note that the type of allocation used during copying (regular in Main, allocated but outside of Main, or not allocated by ID handling code at all) is stored in ID's, which allows to handle them correctly when freeing. This needs to be taken care of with caution when doing 'weird' unusual things with ID copying and/or allocation! As a final note, while rather noisy, this commit will hopefully not break too much existing branches, old 'API' has been kept for the main part, as a wrapper around new code. Cleaning it up will happen later. Design task : T51804 Phab Diff: D2714
Diffstat (limited to 'source/blender/blenkernel/BKE_sca.h')
-rw-r--r--source/blender/blenkernel/BKE_sca.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/BKE_sca.h b/source/blender/blenkernel/BKE_sca.h
index 10cddd7b454..35bcd91a9b1 100644
--- a/source/blender/blenkernel/BKE_sca.h
+++ b/source/blender/blenkernel/BKE_sca.h
@@ -52,16 +52,16 @@ void free_actuators(struct ListBase *lb);
void free_sensor(struct bSensor *sens);
void free_sensors(struct ListBase *lb);
-struct bSensor *copy_sensor(struct bSensor *sens);
-void copy_sensors(struct ListBase *lbn, const struct ListBase *lbo);
+struct bSensor *copy_sensor(struct bSensor *sens, const int flag);
+void copy_sensors(struct ListBase *lbn, const struct ListBase *lbo, const int flag);
void init_sensor(struct bSensor *sens);
struct bSensor *new_sensor(int type);
-struct bController *copy_controller(struct bController *cont);
-void copy_controllers(struct ListBase *lbn, const struct ListBase *lbo);
+struct bController *copy_controller(struct bController *cont, const int flag);
+void copy_controllers(struct ListBase *lbn, const struct ListBase *lbo, const int flag);
void init_controller(struct bController *cont);
struct bController *new_controller(int type);
-struct bActuator *copy_actuator(struct bActuator *act);
-void copy_actuators(struct ListBase *lbn, const struct ListBase *lbo);
+struct bActuator *copy_actuator(struct bActuator *act, const int flag);
+void copy_actuators(struct ListBase *lbn, const struct ListBase *lbo, const int flag);
void init_actuator(struct bActuator *act);
struct bActuator *new_actuator(int type);
void clear_sca_new_poins_ob(struct Object *ob);
@@ -70,7 +70,7 @@ void set_sca_new_poins_ob(struct Object *ob);
void set_sca_new_poins(void);
void BKE_sca_logic_links_remap(struct Main *bmain, struct Object *ob_old, struct Object *ob_new);
-void BKE_sca_logic_copy(struct Object *ob_new, const struct Object *ob);
+void BKE_sca_logic_copy(struct Object *ob_new, const struct Object *ob, const int flag);
void sca_move_sensor(struct bSensor *sens_to_move, struct Object *ob, int move_up);
void sca_move_controller(struct bController *cont_to_move, struct Object *ob, int move_up);