diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-02-15 16:04:11 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-02-15 16:40:56 +0300 |
commit | c694aedcadc5f566d9b8c54c330d1b0aea468008 (patch) | |
tree | 16bfb1ac1c50da24bc36e6ba0c900ceef2a7a30f /source/blender/blenkernel/BKE_scene.h | |
parent | 310593def13f08282534a4820bdbddae4741a297 (diff) |
Update SETLOOPER to account for layers
The idea is to iterator over the active layer of the current scene and
then over the active layer of the set scenes.
In the future, once we get workspace we will get the initial renderlayer
from context, while the background sets will still use their active
renderlayer.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r-- | source/blender/blenkernel/BKE_scene.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 181d4b12703..bed643c2133 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -63,7 +63,7 @@ struct Main; _base; \ _base = _setlooper_base_step(&_sce_iter, _base) -struct BaseLegacy *_setlooper_base_step(struct Scene **sce_iter, struct BaseLegacy *base); +struct Base *_setlooper_base_step(struct Scene **sce_iter, struct Base *base); void free_avicodecdata(struct AviCodecData *acd); void free_qtcodecdata(struct QuicktimeCodecData *acd); |