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authorDalai Felinto <dfelinto@gmail.com>2017-02-08 14:26:41 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-02-08 16:44:37 +0300
commita38298f4dd1673a8305abdab687fc4a16f383e5f (patch)
tree16dcf35ecc1f9133d8c8baf880bc71ea56fa0771 /source/blender/blenkernel/BKE_scene.h
parentd4913af84660318047e3404f9766014cd78864ab (diff)
Bring back Lasso and Circle selection back
(and replace more instances of BaseLegacy/scene->base with Base/sl->object_bases) Still need mouse selection, box selection, and menu selection Also, there is still a problem with BA_WAS_SEL, at the moment only the objects centers are highlighted.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 53bb69aedb6..181d4b12703 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -47,6 +47,7 @@ struct QuicktimeCodecData;
struct RenderData;
struct SceneRenderLayer;
struct Scene;
+struct SceneLayer;
struct UnitSettings;
struct Main;
@@ -95,7 +96,7 @@ typedef struct SceneBaseIter {
int BKE_scene_base_iter_next(struct EvaluationContext *eval_ctx, struct SceneBaseIter *iter,
struct Scene **scene, int val, struct BaseLegacy **base, struct Object **ob);
-void BKE_scene_base_flag_to_objects(struct Scene *scene);
+void BKE_scene_base_flag_to_objects(struct SceneLayer *sl);
void BKE_scene_base_flag_from_objects(struct Scene *scene);
void BKE_scene_base_flag_sync_from_base(struct BaseLegacy *base);
void BKE_scene_base_flag_sync_from_object(struct BaseLegacy *base);