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authorSergey Sharybin <sergey.vfx@gmail.com>2019-09-09 15:49:05 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-09-11 11:43:27 +0300
commit73a199e96a68a5b9521ba7d3e8cca85697095c03 (patch)
tree53ddc33ae7e0ccfabc1d1566551f9ecfec2d9e75 /source/blender/blenkernel/BKE_scene.h
parent559df2fed9ad8e47b661aa79d033ab463ec3301e (diff)
Depsgraph: Pass bmain to depsgraph object creation
Currently unused, but will allow to keep of an owner of the depsgraph. Could also simplify other APIs in the future by avoiding to pass bmain explicitly to relation update functions and things like that.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index d25288fc240..846b8d21f28 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -220,7 +220,8 @@ void BKE_scene_allocate_depsgraph_hash(struct Scene *scene);
void BKE_scene_ensure_depsgraph_hash(struct Scene *scene);
void BKE_scene_free_depsgraph_hash(struct Scene *scene);
-struct Depsgraph *BKE_scene_get_depsgraph(struct Scene *scene,
+struct Depsgraph *BKE_scene_get_depsgraph(struct Main *bmain,
+ struct Scene *scene,
struct ViewLayer *view_layer,
bool allocate);