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authorTon Roosendaal <ton@blender.org>2008-12-14 22:04:20 +0300
committerTon Roosendaal <ton@blender.org>2008-12-14 22:04:20 +0300
commitb1e07d13ec7aa04cae31495343fcadc70e9a2be3 (patch)
tree9582b373f48cd54e9b8872e491279b3ec092430f /source/blender/blenkernel/BKE_scene.h
parent5858ce449544052f4208e63275ec6acb25557dd2 (diff)
2.5
Small fix: in the ghost part of WM event handling, a function was setting 'active subwindow' and registering headers to be drawn active for this or not. It should be nicely inside the handler queue, so it doesnt get executed on modal window-handlers. (This solves flashing area headers while dragging area edges) Still needed to resolve how screen handling goes... via handlers with operators? On my list to keep track of. :)
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
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