diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2019-04-02 17:15:17 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2019-04-02 17:21:55 +0300 |
commit | 0554b2e177e95cf0560a7e4ea969fad647eb4a5f (patch) | |
tree | fac4e93b4ba6ef0ae570c95ebea96670b320d32e /source/blender/blenkernel/BKE_scene.h | |
parent | d986b04bd3021df107667c7cf74b31a27dbc443a (diff) |
Fix T62970: Scene Copy: remove 'linked objects/obdata', add 'linked collections'.
'Linked objects' option was not behaving correctly before, effectively
linking in collections, so this one has been renamed to just 'Linked Copy',
and gives a fully shallow copy of current scene.
'Linked Obdata' was not really useful, kind of confusing, and was
painful to maintain, so dropping it now.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r-- | source/blender/blenkernel/BKE_scene.h | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index a0525a4e9f7..4e4883222cc 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -42,11 +42,10 @@ struct ViewRender; struct WorkSpace; typedef enum eSceneCopyMethod { - SCE_COPY_NEW = 0, - SCE_COPY_EMPTY = 1, - SCE_COPY_LINK_OB = 2, - SCE_COPY_LINK_DATA = 3, - SCE_COPY_FULL = 4, + SCE_COPY_NEW = 0, + SCE_COPY_EMPTY = 1, + SCE_COPY_LINK_COLLECTION = 2, + SCE_COPY_FULL = 3, } eSceneCopyMethod; /* Use as the contents of a 'for' loop: for (SETLOOPER(...)) { ... */ |