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authorCampbell Barton <ideasman42@gmail.com>2015-05-06 16:50:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-05-06 16:53:51 +0300
commit1d88bfce4017875490113a81dccd45df3f13a7c6 (patch)
treef911fdbe4e078cfc6830a6c39818e553c26327b4 /source/blender/blenkernel/BKE_scene.h
parent5ffd10a6da956210062f5cd18c61de348f379849 (diff)
Shader node: support native render capabilities
D1188 by @a.romanov
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 75a5e919bad..442a43871c1 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -133,6 +133,7 @@ int get_render_shadow_samples(const struct RenderData *r, int samples);
float get_render_aosss_error(const struct RenderData *r, float error);
bool BKE_scene_use_new_shading_nodes(const struct Scene *scene);
+bool BKE_scene_use_shading_nodes_custom(struct Scene *scene);
bool BKE_scene_uses_blender_internal(const struct Scene *scene);
bool BKE_scene_uses_blender_game(const struct Scene *scene);