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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-21 17:09:08 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-21 17:54:36 +0300
commitb1566742516a66d2b68ebb4bacb6802582c09489 (patch)
tree4bccfda274f1cdb111137766bcb014e4af1155e4 /source/blender/blenkernel/BKE_scene.h
parent5dc7dc70ea4df712a2cf9144aa32ccfaf88442b1 (diff)
Fix missing datablocks types in id_make_local.
Adding make_local for vfont/gpencil/group/freestyle linestyle/mask/scene/sound/text. Note that there are still some lose ends here, since some type are not handled by id_copy (Scene, Sound and VFont), which means in case a datablock of that type is used both directly and indirectly, localization will fail. Scene copying might be doable though (maybe with a simple new 'full shalow' mode to existing BKE_scene_copy?), not sure about sounds and vfonts... Situations where this becomes an issue should be very rare corner cases anyway.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 03af0b7d6c9..d2152950bff 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -101,6 +101,8 @@ struct Scene *BKE_scene_set_name(struct Main *bmain, const char *name);
struct Scene *BKE_scene_copy(struct Main *bmain, struct Scene *sce, int type);
void BKE_scene_groups_relink(struct Scene *sce);
+void BKE_scene_make_local(struct Main *bmain, struct Scene *sce, const bool lib_local);
+
struct Object *BKE_scene_camera_find(struct Scene *sc);
#ifdef DURIAN_CAMERA_SWITCH
struct Object *BKE_scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH