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authorSergey Sharybin <sergey.vfx@gmail.com>2017-07-13 16:43:36 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-07-13 16:43:36 +0300
commitc9aef27326d54ed053edb37d27fe5571805139b9 (patch)
tree1455a2f704b8187d3770a009054e880c97edfbc3 /source/blender/blenkernel/BKE_scene.h
parent065cd6e4e4295063bfdf952ffd18931736b065c2 (diff)
Depsgraph: Begin work on making depsgraph per-scene-layer
This is a first step towards proper depsgraph "ownership", where we would allow scene to be in multiple states dependent on active workspace or scene layer. This commit introduces a basic API to get proper dependency graph for a given scene layer. It also renames scene->depsgraph to depsgraph_legacy, so it's easier to search0-n-replace in the future.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 5047070012c..6ca79d8c7cd 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -39,12 +39,14 @@ extern "C" {
struct AviCodecData;
struct BaseLegacy;
+struct Depsgraph;
struct EvaluationContext;
struct Main;
struct Object;
struct Base;
struct QuicktimeCodecData;
struct RenderData;
+struct SceneLayer;
struct SceneRenderLayer;
struct Scene;
struct SceneCollection;
@@ -184,6 +186,9 @@ void BKE_scene_multiview_view_prefix_get(struct Scene *scene, const char
void BKE_scene_multiview_videos_dimensions_get(const struct RenderData *rd, const size_t width, const size_t height, size_t *r_width, size_t *r_height);
int BKE_scene_multiview_num_videos_get(const struct RenderData *rd);
+/* depsgraph */
+struct Depsgraph* BKE_scene_get_depsgraph(struct Scene *scene, struct SceneLayer *scene_layer);
+
#ifdef __cplusplus
}
#endif