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authorSergey Sharybin <sergey.vfx@gmail.com>2019-06-17 12:04:17 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-06-17 12:04:17 +0300
commit7b8d4904d21e796f90c68fca797f051c2d536894 (patch)
tree51a502749308ef5486743f4664600f17c71ba36c /source/blender/blenkernel/BKE_scene.h
parent5364e62b0535cdadbd1db27dc1633cfd253a49ef (diff)
Fix T65817: Video Sequencer doesen't render speakers' sounds
Part of the issue was caused by missing speaker objects in the depsgraph used for post-processing. Remaining part was caused by missing scene sound update for this depsgraph.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index f90429aaebe..eafb91c85e1 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -147,6 +147,8 @@ int BKE_scene_orientation_slot_get_index(const struct TransformOrientationSlot *
/* ** Scene evaluation ** */
+void BKE_scene_update_sound(struct Depsgraph *depsgraph, struct Main *bmain);
+
void BKE_scene_graph_update_tagged(struct Depsgraph *depsgraph, struct Main *bmain);
void BKE_scene_graph_evaluated_ensure(struct Depsgraph *depsgraph, struct Main *bmain);