diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-08 01:48:23 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-08 01:48:23 +0300 |
commit | 0d8416acc7fa39a8519043e6e57006a203622644 (patch) | |
tree | 174da7aca885c66731bc9418a45a923fd53c22ce /source/blender/blenkernel/BKE_scene.h | |
parent | 16160f5fcc1689d8008603442fe31b4edb507fb2 (diff) |
minor edits, no functional changes.
- BGE was getting MCol array and not using it.
- use list lookup functions for getting constraint from pose bone.
- use const char * in more places.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r-- | source/blender/blenkernel/BKE_scene.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index f75e4020cb9..2337b95dcbc 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -62,7 +62,7 @@ struct Scene *add_scene(const char *name); struct Base *object_in_scene(struct Object *ob, struct Scene *sce); void set_scene_bg(struct Main *bmain, struct Scene *sce); -struct Scene *set_scene_name(struct Main *bmain, char *name); +struct Scene *set_scene_name(struct Main *bmain, const char *name); struct Scene *copy_scene(struct Scene *sce, int type); void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce); |