Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-07-13 20:06:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-13 20:06:51 +0400
commit8ee36e1da56b10a84e02ba9790fbcafbdbf43f51 (patch)
tree004230f80e18ad61506952b8a5dea6189c8a2571 /source/blender/blenkernel/BKE_scene.h
parentea143875f7b26654d0d2bb07d6510c0060877375 (diff)
- fix for eternal loop with metaballs in set scenes.
- next_object() now loops through all set scenes, not just the first one. - removed F_SET, rather them having a mode for looping on a set, just use the set when the first scene ends. - metaballs can now glob between scenes however there are still some depsgraph issues that existed before.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index b5b0a72d2d8..f0fb2a65673 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -63,7 +63,7 @@ struct Scene *set_scene_name(char *name);
struct Scene *copy_scene(struct Main *bmain, struct Scene *sce, int type);
void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce);
-int next_object(struct Scene *scene, int val, struct Base **base, struct Object **ob);
+int next_object(struct Scene **scene, int val, struct Base **base, struct Object **ob);
struct Object *scene_find_camera(struct Scene *sc);
struct Object *scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH
int scene_camera_switch_update(struct Scene *scene);