diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-04-05 12:11:44 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-04-05 12:39:30 +0300 |
commit | ba5b792dd997d634c0901bddbca4ebb82d6ebbbe (patch) | |
tree | 312deb9e5022f9d57c2fd9ed5018b55ac3869b12 /source/blender/blenkernel/BKE_scene.h | |
parent | 1f6037c887863e67a5a8b211738e04fd6dce16ad (diff) |
Depsgraph: Remove all layer bit flags related checks
These bits became obsolete with the new layer system, so we can
simplify some code around them or avoid existing workarounds which
were trying to keep things working for them.
There are still work needed to be done for on_visible_change to
avoid unnecessary updates, but that can also happen later.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r-- | source/blender/blenkernel/BKE_scene.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 0e264c5a125..ba2b7160408 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -132,8 +132,7 @@ void BKE_scene_frame_set(struct Scene *scene, double cfra); /* ** Scene evaluation ** */ void BKE_scene_update_tagged(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce); -void BKE_scene_update_for_newframe(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, unsigned int lay); -void BKE_scene_update_for_newframe_ex(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, unsigned int lay, bool do_invisible_flush); +void BKE_scene_update_for_newframe(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce); struct SceneRenderLayer *BKE_scene_add_render_layer(struct Scene *sce, const char *name); bool BKE_scene_remove_render_layer(struct Main *main, struct Scene *scene, struct SceneRenderLayer *srl); |