diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-12-29 18:40:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-12-29 18:40:26 +0300 |
commit | 5cd837a562d773cdff155ab05084af590341758d (patch) | |
tree | 20609a23f562cbf8ccf91b41af3f80240551b977 /source/blender/blenkernel/BKE_screen.h | |
parent | d5cef9a30d1febb22b760eb7d5cdac0fd628bb06 (diff) |
* speedup for animating bones, in one scene with sintel and a dragon animated its over 4x faster.
* utility function BLI_findstring to avoid listbase lookup loops everywhere.
eg:
ListBase *lb= objects= &CTX_data_main(C)->object;
Object *ob= BLI_findstring(lb, name, offsetof(ID, name) + 2);
* made some more math functions use const's, (fix warnings I made in previous commits)
Diffstat (limited to 'source/blender/blenkernel/BKE_screen.h')
-rw-r--r-- | source/blender/blenkernel/BKE_screen.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h index c9d1caa1cfe..21150af7144 100644 --- a/source/blender/blenkernel/BKE_screen.h +++ b/source/blender/blenkernel/BKE_screen.h @@ -220,8 +220,6 @@ const struct ListBase *BKE_spacetypes_list(void); void BKE_spacetype_register(struct SpaceType *st); void BKE_spacetypes_free(void); /* only for quitting blender */ -// MenuType *BKE_spacemenu_find(const char *idname, int spacetype); - /* spacedata */ void BKE_spacedata_freelist(ListBase *lb); void BKE_spacedata_copylist(ListBase *lb1, ListBase *lb2); |