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authorLukas Toenne <lukas.toenne@googlemail.com>2012-05-22 18:13:33 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2012-05-22 18:13:33 +0400
commit53b01d90023a850b17ded5deb9cace354c8e298a (patch)
treeab8ce43ddf8046dc54e2cacc5ff46cbc5806910b /source/blender/blenkernel/BKE_screen.h
parent85923aff288da072750447b44e492ebe5c59bcce (diff)
A number of new features for the node editor in general and the Frame node in particular.
For an detailed user-level description of new features see the following blogpost: http://code.blender.org/index.php/2012/05/node-editing-tweaks/ TL;DR: * Frame node gets more usable bounding-box behavior * Node resizing has helpful mouse cursor indicators and works on all borders * Node selection/active colors are themeable independently * Customizable background colors for nodes (useful for frames visual distinction).
Diffstat (limited to 'source/blender/blenkernel/BKE_screen.h')
-rw-r--r--source/blender/blenkernel/BKE_screen.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index 7223008afad..e99fc413ca1 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -153,6 +153,8 @@ typedef struct ARegionType {
int keymapflag;
/* return without drawing. lock is set by region definition, and copied to do_lock by render. can become flag */
short do_lock, lock;
+ /* call cursor function on each move event */
+ short event_cursor;
} ARegionType;
/* panel types */