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author | Alexander Gavrilov <angavrilov@gmail.com> | 2018-11-25 18:50:21 +0300 |
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committer | Alexander Gavrilov <angavrilov@gmail.com> | 2018-11-25 18:51:36 +0300 |
commit | 3135ed376bba357f3a41f7025db3fb79fd6c0f61 (patch) | |
tree | d28dc16c377f734a771497a4914582ca7daa16c2 /source/blender/blenkernel/BKE_screen.h | |
parent | 4c3ed98ca27667c3403361199096e31eaa93cce2 (diff) |
Texture Paint: prevent normal angle masking duplicating backface culling.
If backface culling is off, the user obviously wants to paint on
back faces, so the normal angle cutoff designed to prevent painting
at glancing angles shouldn't do the culling as a side effect.
Diffstat (limited to 'source/blender/blenkernel/BKE_screen.h')
0 files changed, 0 insertions, 0 deletions