diff options
author | Antonioya <blendergit@gmail.com> | 2018-10-11 18:47:46 +0300 |
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committer | Antonioya <blendergit@gmail.com> | 2018-10-11 19:30:09 +0300 |
commit | d12b3767f81d62a802411a42037d580a98923349 (patch) | |
tree | bb767c02284d671a68b145dac1d26b1ecf7204c9 /source/blender/blenkernel/BKE_screen.h | |
parent | cc1d6b849de2c237bb0079bcf5d7967528b3c504 (diff) |
Add new parameter to reverse UIList items
Now, it was possible to invert the order of the UIlist using the filter, but it was impossible to know if the list was inverted or not.
The problem with this is that any other element depending of this value could not be adjusted.
See https://devtalk.blender.org/t/how-to-access-uilist-properties/2268
The new parameter allows to set the reverse order by default. When the list is set as reverse, it cannot be inverted again, so the invert button is removed of the filter.
This change is needed to fix a requested feature for Grease Pencil (T56985) and because a lot of 2D softwares use the drawing layers in the inverse order used in Blender.
Diffstat (limited to 'source/blender/blenkernel/BKE_screen.h')
-rw-r--r-- | source/blender/blenkernel/BKE_screen.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h index aaaaf620afa..58058d1e134 100644 --- a/source/blender/blenkernel/BKE_screen.h +++ b/source/blender/blenkernel/BKE_screen.h @@ -238,7 +238,7 @@ typedef void (*uiListDrawItemFunc)( /* Draw the filtering part of an uiList */ typedef void (*uiListDrawFilterFunc)( - struct uiList *ui_list, struct bContext *C, struct uiLayout *layout); + struct uiList *ui_list, struct bContext *C, struct uiLayout *layout, bool reverse); /* Filter items of an uiList */ typedef void (*uiListFilterItemsFunc)( |