diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-05-19 21:13:33 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-05-19 21:13:33 +0400 |
commit | 40ae17d2f6e2d5dbbe89321491572035c304872c (patch) | |
tree | 7f39fe42977a45878352e34d7bfdc1820ed980ff /source/blender/blenkernel/BKE_screen.h | |
parent | 861398542f8ba71dd4783886adda21544d939763 (diff) |
UI
* Fix buttons jumping around when resizing and zoom. Part of this was
adding a tiny a 0.001f offset in UI_view2d_view_ortho, otherwise the
rounding is unpredictable (used to be 0.375f, but that was disabled).
* Fix various issues with zooming, panning panels. V2D_LOCKOFS_X/Y is
now taken into account in more places in the view2d code, to avoid
zooming into the center or panning out of the view.
* Remove "Free" align mode in buttons window (it's not really useful).
* View3D/Graph/Image editors now use the same PanelType system as the
buttons window, means some deprecated panel code could be removed.
* Some small visual tweaks for panels.
* View 2D Reset operator (Home key), to reset zoom and panning for panels.
* Added argument to set number buttons as sliders (slider=True for itemR).
* Ignore labels for button alignment (doesn't look right).
* Fix some use of context.main in py scripts, should get data from active
object instead.
* Fix autotexspace -> auto_texspace in py script.
Diffstat (limited to 'source/blender/blenkernel/BKE_screen.h')
-rw-r--r-- | source/blender/blenkernel/BKE_screen.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h index 4797616a471..9b5d99f6ae6 100644 --- a/source/blender/blenkernel/BKE_screen.h +++ b/source/blender/blenkernel/BKE_screen.h @@ -159,6 +159,8 @@ typedef struct PanelType { /* verify if the panel should draw or not */ int (*poll)(const struct bContext *, struct PanelType *); + /* draw header (optional) */ + void (*draw_header)(const struct bContext *, struct Panel *); /* draw entirely, view changes should be handled here */ void (*draw)(const struct bContext *, struct Panel *); |