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authorNicholas Bishop <nicholasbishop@gmail.com>2008-06-19 11:35:44 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2008-06-19 11:35:44 +0400
commit846c4f43bed42558503c05cdcdb72afcc7399c4a (patch)
treecc474896a66868166b8e65a267d179b9c5a7ac20 /source/blender/blenkernel/BKE_sculpt.h
parentc53bbffa9be6c3da330ed08e96c65521f0a4d3ae (diff)
Enabled updates of normals when sculpting on a multires mesh (only works for smooth meshes now)
Diffstat (limited to 'source/blender/blenkernel/BKE_sculpt.h')
-rw-r--r--source/blender/blenkernel/BKE_sculpt.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sculpt.h b/source/blender/blenkernel/BKE_sculpt.h
index 5d7ed28f561..cf006265dda 100644
--- a/source/blender/blenkernel/BKE_sculpt.h
+++ b/source/blender/blenkernel/BKE_sculpt.h
@@ -30,6 +30,8 @@
#ifndef BKE_SCULPT_H
#define BKE_SCULPT_H
+struct MFace;
+struct MVert;
struct NumInput;
struct RadialControl;
struct Scene;
@@ -40,6 +42,12 @@ typedef struct SculptSession {
struct ProjVert *projverts;
struct bglMats *mats;
+
+ int multires;
+ int totvert;
+ int totface;
+ struct MVert *mvert;
+ struct MFace *mface;
/* An array of lists; array is sized as
large as the number of verts in the mesh,