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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenkernel/BKE_sequencer.h
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h550
1 files changed, 325 insertions, 225 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 6a3b3cc5d03..820f28fb363 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -45,135 +45,151 @@ struct bSound;
struct SeqIndexBuildContext;
-#define EARLY_NO_INPUT -1
-#define EARLY_DO_EFFECT 0
-#define EARLY_USE_INPUT_1 1
-#define EARLY_USE_INPUT_2 2
+#define EARLY_NO_INPUT -1
+#define EARLY_DO_EFFECT 0
+#define EARLY_USE_INPUT_1 1
+#define EARLY_USE_INPUT_2 2
/* sequence iterator */
typedef struct SeqIterator {
- struct Sequence **array;
- int tot, cur;
+ struct Sequence **array;
+ int tot, cur;
- struct Sequence *seq;
- int valid;
+ struct Sequence *seq;
+ int valid;
} SeqIterator;
void BKE_sequence_iterator_begin(struct Editing *ed, SeqIterator *iter, bool use_pointer);
void BKE_sequence_iterator_next(SeqIterator *iter);
void BKE_sequence_iterator_end(SeqIterator *iter);
-#define SEQP_BEGIN(_ed, _seq) \
- { \
- SeqIterator iter_macro; \
- for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); \
- iter_macro.valid; \
- BKE_sequence_iterator_next(&iter_macro)) \
- { \
- _seq = iter_macro.seq;
-
-#define SEQ_BEGIN(ed, _seq) \
- { \
- SeqIterator iter_macro; \
- for (BKE_sequence_iterator_begin(ed, &iter_macro, false); \
- iter_macro.valid; \
- BKE_sequence_iterator_next(&iter_macro)) \
- { \
- _seq = iter_macro.seq;
-
-#define SEQ_END \
- } \
- BKE_sequence_iterator_end(&iter_macro); \
- } ((void)0)
+#define SEQP_BEGIN(_ed, _seq) \
+ { \
+ SeqIterator iter_macro; \
+ for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \
+ BKE_sequence_iterator_next(&iter_macro)) { \
+ _seq = iter_macro.seq;
+
+#define SEQ_BEGIN(ed, _seq) \
+ { \
+ SeqIterator iter_macro; \
+ for (BKE_sequence_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \
+ BKE_sequence_iterator_next(&iter_macro)) { \
+ _seq = iter_macro.seq;
+
+#define SEQ_END \
+ } \
+ BKE_sequence_iterator_end(&iter_macro); \
+ } \
+ ((void)0)
typedef struct SeqRenderData {
- struct Main *bmain;
- struct Depsgraph *depsgraph;
- struct Scene *scene;
- int rectx;
- int recty;
- int preview_render_size;
- int for_render;
- int motion_blur_samples;
- float motion_blur_shutter;
- bool skip_cache;
- bool is_proxy_render;
- int view_id;
-
- /* special case for OpenGL render */
- struct GPUOffScreen *gpu_offscreen;
- struct GPUFX *gpu_fx;
- int gpu_samples;
- bool gpu_full_samples;
+ struct Main *bmain;
+ struct Depsgraph *depsgraph;
+ struct Scene *scene;
+ int rectx;
+ int recty;
+ int preview_render_size;
+ int for_render;
+ int motion_blur_samples;
+ float motion_blur_shutter;
+ bool skip_cache;
+ bool is_proxy_render;
+ int view_id;
+
+ /* special case for OpenGL render */
+ struct GPUOffScreen *gpu_offscreen;
+ struct GPUFX *gpu_fx;
+ int gpu_samples;
+ bool gpu_full_samples;
} SeqRenderData;
-void BKE_sequencer_new_render_data(
- struct Main *bmain, struct Depsgraph *depsgraph, struct Scene *scene,
- int rectx, int recty, int preview_render_size,
- int for_render,
- SeqRenderData *r_context);
+void BKE_sequencer_new_render_data(struct Main *bmain,
+ struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ int rectx,
+ int recty,
+ int preview_render_size,
+ int for_render,
+ SeqRenderData *r_context);
int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b);
/* Wipe effect */
enum {
- DO_SINGLE_WIPE,
- DO_DOUBLE_WIPE,
- DO_BOX_WIPE,
- DO_CROSS_WIPE,
- DO_IRIS_WIPE,
- DO_CLOCK_WIPE,
+ DO_SINGLE_WIPE,
+ DO_DOUBLE_WIPE,
+ DO_BOX_WIPE,
+ DO_CROSS_WIPE,
+ DO_IRIS_WIPE,
+ DO_CLOCK_WIPE,
};
struct SeqEffectHandle {
- bool multithreaded;
- bool supports_mask;
-
- /* constructors & destructor */
- /* init is _only_ called on first creation */
- void (*init)(struct Sequence *seq);
-
- /* number of input strips needed
- * (called directly after construction) */
- int (*num_inputs)(void);
-
- /* load is called first time after readblenfile in
- * get_sequence_effect automatically */
- void (*load)(struct Sequence *seqconst);
-
- /* duplicate */
- void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag);
-
- /* destruct */
- void (*free)(struct Sequence *seq, const bool do_id_user);
-
- /* returns: -1: no input needed,
- * 0: no early out,
- * 1: out = ibuf1,
- * 2: out = ibuf2 */
- int (*early_out)(struct Sequence *seq, float facf0, float facf1);
-
- /* stores the y-range of the effect IPO */
- void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax);
-
- /* stores the default facf0 and facf1 if no IPO is present */
- void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1);
-
- /* execute the effect
- * sequence effects are only required to either support
- * float-rects or byte-rects
- * (mixed cases are handled one layer up...) */
-
- struct ImBuf * (*execute)(const SeqRenderData *context, struct Sequence *seq, float cfra, float facf0, float facf1,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3);
-
- struct ImBuf * (*init_execution)(const SeqRenderData *context, struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3);
-
- void (*execute_slice)(const SeqRenderData *context, struct Sequence *seq, float cfra, float facf0, float facf1,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3,
- int start_line, int total_lines, struct ImBuf *out);
+ bool multithreaded;
+ bool supports_mask;
+
+ /* constructors & destructor */
+ /* init is _only_ called on first creation */
+ void (*init)(struct Sequence *seq);
+
+ /* number of input strips needed
+ * (called directly after construction) */
+ int (*num_inputs)(void);
+
+ /* load is called first time after readblenfile in
+ * get_sequence_effect automatically */
+ void (*load)(struct Sequence *seqconst);
+
+ /* duplicate */
+ void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag);
+
+ /* destruct */
+ void (*free)(struct Sequence *seq, const bool do_id_user);
+
+ /* returns: -1: no input needed,
+ * 0: no early out,
+ * 1: out = ibuf1,
+ * 2: out = ibuf2 */
+ int (*early_out)(struct Sequence *seq, float facf0, float facf1);
+
+ /* stores the y-range of the effect IPO */
+ void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax);
+
+ /* stores the default facf0 and facf1 if no IPO is present */
+ void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1);
+
+ /* execute the effect
+ * sequence effects are only required to either support
+ * float-rects or byte-rects
+ * (mixed cases are handled one layer up...) */
+
+ struct ImBuf *(*execute)(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ struct ImBuf *ibuf1,
+ struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3);
+
+ struct ImBuf *(*init_execution)(const SeqRenderData *context,
+ struct ImBuf *ibuf1,
+ struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3);
+
+ void (*execute_slice)(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ struct ImBuf *ibuf1,
+ struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3,
+ int start_line,
+ int total_lines,
+ struct ImBuf *out);
};
/* ********************* prototypes *************** */
@@ -185,10 +201,19 @@ struct SeqEffectHandle {
* ********************************************************************** */
struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown);
-struct ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context, float cfra, int chanshown);
-struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, struct Sequence *seq);
-struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, float cfra, int chan_shown, struct ListBase *seqbasep);
-void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, float cfra, int chan_shown);
+struct ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context,
+ float cfra,
+ int chanshown);
+struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context,
+ float cfra,
+ struct Sequence *seq);
+struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context,
+ float cfra,
+ int chan_shown,
+ struct ListBase *seqbasep);
+void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context,
+ float cfra,
+ int chan_shown);
/* **********************************************************************
* sequencer.c
@@ -196,28 +221,36 @@ void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, floa
* sequencer color space functions
* ********************************************************************** */
-void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float);
+void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene,
+ struct ImBuf *ibuf,
+ bool make_float);
void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf);
void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]);
/* **********************************************************************
* sequencer scene functions
* ********************************************************************** */
-struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc);
-struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene);
-void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user);
+struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc);
+struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene);
+void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user);
-void BKE_sequencer_sort(struct Scene *scene);
+void BKE_sequencer_sort(struct Scene *scene);
struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se);
struct Sequence *BKE_sequencer_active_get(struct Scene *scene);
-int BKE_sequencer_active_get_pair(struct Scene *scene, struct Sequence **seq_act, struct Sequence **seq_other);
-void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq);
-struct Mask *BKE_sequencer_mask_get(struct Scene *scene);
+int BKE_sequencer_active_get_pair(struct Scene *scene,
+ struct Sequence **seq_act,
+ struct Sequence **seq_other);
+void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq);
+struct Mask *BKE_sequencer_mask_get(struct Scene *scene);
/* apply functions recursively */
-int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg);
-int BKE_sequencer_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg);
+int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase,
+ int (*apply_func)(struct Sequence *seq, void *),
+ void *arg);
+int BKE_sequencer_recursive_apply(struct Sequence *seq,
+ int (*apply_func)(struct Sequence *, void *),
+ void *arg);
/* maintenance functions, mostly for RNA */
/* extern */
@@ -234,17 +267,32 @@ const char *BKE_sequence_give_name(struct Sequence *seq);
ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset);
void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq);
void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq);
-void BKE_sequence_reload_new_file(struct Scene *scene, struct Sequence *seq, const bool lock_range);
+void BKE_sequence_reload_new_file(struct Scene *scene,
+ struct Sequence *seq,
+ const bool lock_range);
int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra);
struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra);
/* intern */
-void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change);
-bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, struct Sequence *seq, float cfra);
-
-void BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Depsgraph *depsgraph, struct Scene *scene, struct Sequence *seq, struct GSet *file_list, ListBase *queue);
-void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress);
+void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene,
+ struct Sequence *changed_seq,
+ int len_change,
+ int ibuf_change);
+bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra);
+
+void BKE_sequencer_proxy_rebuild_context(struct Main *bmain,
+ struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ struct Sequence *seq,
+ struct GSet *file_list,
+ ListBase *queue);
+void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context,
+ short *stop,
+ short *do_update,
+ float *progress);
void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
void BKE_sequencer_proxy_set(struct Sequence *seq, bool value);
@@ -255,29 +303,43 @@ void BKE_sequencer_proxy_set(struct Sequence *seq, bool value);
* ********************************************************************** */
typedef enum {
- SEQ_STRIPELEM_IBUF,
- SEQ_STRIPELEM_IBUF_COMP,
- SEQ_STRIPELEM_IBUF_STARTSTILL,
- SEQ_STRIPELEM_IBUF_ENDSTILL,
+ SEQ_STRIPELEM_IBUF,
+ SEQ_STRIPELEM_IBUF_COMP,
+ SEQ_STRIPELEM_IBUF_STARTSTILL,
+ SEQ_STRIPELEM_IBUF_ENDSTILL,
} eSeqStripElemIBuf;
void BKE_sequencer_cache_destruct(void);
void BKE_sequencer_cache_cleanup(void);
/* returned ImBuf is properly refed and has to be freed */
-struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type);
+struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ eSeqStripElemIBuf type);
/* passed ImBuf is properly refed, so ownership is *not*
* transferred to the cache.
* you can pass the same ImBuf multiple times to the cache without problems.
*/
-void BKE_sequencer_cache_put(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type, struct ImBuf *nval);
+void BKE_sequencer_cache_put(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ eSeqStripElemIBuf type,
+ struct ImBuf *nval);
void BKE_sequencer_cache_cleanup_sequence(struct Sequence *seq);
-struct ImBuf *BKE_sequencer_preprocessed_cache_get(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type);
-void BKE_sequencer_preprocessed_cache_put(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type, struct ImBuf *ibuf);
+struct ImBuf *BKE_sequencer_preprocessed_cache_get(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ eSeqStripElemIBuf type);
+void BKE_sequencer_preprocessed_cache_put(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ eSeqStripElemIBuf type,
+ struct ImBuf *ibuf);
void BKE_sequencer_preprocessed_cache_cleanup(void);
void BKE_sequencer_preprocessed_cache_cleanup_sequence(struct Sequence *seq);
@@ -299,7 +361,6 @@ int BKE_sequence_effect_get_supports_mask(int seq_type);
void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user);
void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user);
-
/* **********************************************************************
* Sequencer editing functions
* **********************************************************************
@@ -320,21 +381,27 @@ void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta
void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq);
struct Sequence *BKE_sequencer_foreground_frame_get(struct Scene *scene, int frame);
struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq);
-struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq);
+struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */,
+ struct Sequence *meta /* = NULL */,
+ struct Sequence *seq);
void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst);
-bool BKE_sequence_base_shuffle_ex(
- struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene,
- int channel_delta);
-bool BKE_sequence_base_shuffle(
- struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene);
+bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep,
+ struct Sequence *test,
+ struct Scene *evil_scene,
+ int channel_delta);
+bool BKE_sequence_base_shuffle(struct ListBase *seqbasep,
+ struct Sequence *test,
+ struct Scene *evil_scene);
bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, struct Scene *evil_scene);
bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase);
void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
-struct Sequence *BKE_sequence_dupli_recursive(
- const struct Scene *scene_src, struct Scene *scene_dst,
- struct ListBase *new_seq_list, struct Sequence *seq, int dupe_flag);
+struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src,
+ struct Scene *scene_dst,
+ struct ListBase *new_seq_list,
+ struct Sequence *seq,
+ int dupe_flag);
int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur);
@@ -350,50 +417,54 @@ void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound);
void BKE_sequencer_refresh_sound_length(struct Scene *scene);
void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
-void BKE_sequence_base_dupli_recursive(
- const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *nseqbase, const struct ListBase *seqbase,
- int dupe_flag, const int flag);
+void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src,
+ struct Scene *scene_dst,
+ struct ListBase *nseqbase,
+ const struct ListBase *seqbase,
+ int dupe_flag,
+ const int flag);
bool BKE_sequence_is_valid_check(struct Sequence *seq);
void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce);
-struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, const char *name, bool recursive);
+struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase,
+ const char *name,
+ bool recursive);
/* api for adding new sequence strips */
typedef struct SeqLoadInfo {
- int start_frame;
- int end_frame;
- int channel;
- int flag; /* use sound, replace sel */
- int type;
- int len; /* only for image strips */
- char path[1024]; /* 1024 = FILE_MAX */
-
- /* multiview */
- char views_format;
- struct Stereo3dFormat *stereo3d_format;
-
- /* return values */
- char name[64];
- struct Sequence *seq_sound; /* for movie's */
- int tot_success;
- int tot_error;
+ int start_frame;
+ int end_frame;
+ int channel;
+ int flag; /* use sound, replace sel */
+ int type;
+ int len; /* only for image strips */
+ char path[1024]; /* 1024 = FILE_MAX */
+
+ /* multiview */
+ char views_format;
+ struct Stereo3dFormat *stereo3d_format;
+
+ /* return values */
+ char name[64];
+ struct Sequence *seq_sound; /* for movie's */
+ int tot_success;
+ int tot_error;
} SeqLoadInfo;
/* SeqLoadInfo.flag */
-#define SEQ_LOAD_REPLACE_SEL (1 << 0)
-#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
-#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
-#define SEQ_LOAD_SOUND_CACHE (1 << 3)
-#define SEQ_LOAD_SYNC_FPS (1 << 4)
-#define SEQ_LOAD_SOUND_MONO (1 << 5)
-
+#define SEQ_LOAD_REPLACE_SEL (1 << 0)
+#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
+#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
+#define SEQ_LOAD_SOUND_CACHE (1 << 3)
+#define SEQ_LOAD_SYNC_FPS (1 << 4)
+#define SEQ_LOAD_SOUND_MONO (1 << 5)
/* seq_dupli' flags */
-#define SEQ_DUPE_UNIQUE_NAME (1 << 0)
-#define SEQ_DUPE_CONTEXT (1 << 1)
-#define SEQ_DUPE_ANIM (1 << 2)
-#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
+#define SEQ_DUPE_UNIQUE_NAME (1 << 0)
+#define SEQ_DUPE_CONTEXT (1 << 1)
+#define SEQ_DUPE_ANIM (1 << 2)
+#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
/* use as an api function */
typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *);
@@ -407,37 +478,52 @@ float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
/* RNA enums, just to be more readable */
enum {
- SEQ_SIDE_NONE = 0,
- SEQ_SIDE_LEFT,
- SEQ_SIDE_RIGHT,
- SEQ_SIDE_BOTH,
+ SEQ_SIDE_NONE = 0,
+ SEQ_SIDE_LEFT,
+ SEQ_SIDE_RIGHT,
+ SEQ_SIDE_BOTH,
};
-int BKE_sequencer_find_next_prev_edit(
- struct Scene *scene, int cfra, const short side,
- const bool do_skip_mute, const bool do_center, const bool do_unselected);
-
-struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
-struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
-struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
+int BKE_sequencer_find_next_prev_edit(struct Scene *scene,
+ int cfra,
+ const short side,
+ const bool do_skip_mute,
+ const bool do_center,
+ const bool do_unselected);
+
+struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C,
+ ListBase *seqbasep,
+ struct SeqLoadInfo *seq_load);
+struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C,
+ ListBase *seqbasep,
+ struct SeqLoadInfo *seq_load);
+struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C,
+ ListBase *seqbasep,
+ struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
/* NOTE: Keep in sync with V3D_OFSDRAW_* flags. */
enum {
- SEQ_OFSDRAW_NONE = (0),
- SEQ_OFSDRAW_USE_BACKGROUND = (1 << 0),
- SEQ_OFSDRAW_USE_FULL_SAMPLE = (1 << 1),
- SEQ_OFSDRAW_USE_GPENCIL = (1 << 2),
- SEQ_OFSDRAW_USE_SOLID_TEX = (1 << 2),
- SEQ_OFSDRAW_USE_CAMERA_DOF = (1 << 3),
+ SEQ_OFSDRAW_NONE = (0),
+ SEQ_OFSDRAW_USE_BACKGROUND = (1 << 0),
+ SEQ_OFSDRAW_USE_FULL_SAMPLE = (1 << 1),
+ SEQ_OFSDRAW_USE_GPENCIL = (1 << 2),
+ SEQ_OFSDRAW_USE_SOLID_TEX = (1 << 2),
+ SEQ_OFSDRAW_USE_CAMERA_DOF = (1 << 3),
};
-typedef struct ImBuf *(*SequencerDrawView)(
- struct Depsgraph *depsgraph, struct Scene *scene,
- int drawtype,
- struct Object *camera, int width, int height,
- unsigned int flag, unsigned int draw_flags, int alpha_mode,
- int samples, const char *viewname,
- struct GPUOffScreen *ofs, char err_out[256]);
+typedef struct ImBuf *(*SequencerDrawView)(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ int drawtype,
+ struct Object *camera,
+ int width,
+ int height,
+ unsigned int flag,
+ unsigned int draw_flags,
+ int alpha_mode,
+ int samples,
+ const char *viewname,
+ struct GPUOffScreen *ofs,
+ char err_out[256]);
extern SequencerDrawView sequencer_view3d_cb;
/* copy/paste */
@@ -446,50 +532,64 @@ extern int seqbase_clipboard_frame;
/* modifiers */
typedef struct SequenceModifierTypeInfo {
- /* default name for the modifier */
- char name[64]; /* MAX_NAME */
+ /* default name for the modifier */
+ char name[64]; /* MAX_NAME */
- /* DNA structure name used on load/save filed */
- char struct_name[64]; /* MAX_NAME */
+ /* DNA structure name used on load/save filed */
+ char struct_name[64]; /* MAX_NAME */
- /* size of modifier data structure, used by allocation */
- int struct_size;
+ /* size of modifier data structure, used by allocation */
+ int struct_size;
- /* data initialization */
- void (*init_data) (struct SequenceModifierData *smd);
+ /* data initialization */
+ void (*init_data)(struct SequenceModifierData *smd);
- /* free data used by modifier,
- * only modifier-specific data should be freed, modifier descriptor would
- * be freed outside of this callback
- */
- void (*free_data) (struct SequenceModifierData *smd);
+ /* free data used by modifier,
+ * only modifier-specific data should be freed, modifier descriptor would
+ * be freed outside of this callback
+ */
+ void (*free_data)(struct SequenceModifierData *smd);
- /* copy data from one modifier to another */
- void (*copy_data) (struct SequenceModifierData *smd, struct SequenceModifierData *target);
+ /* copy data from one modifier to another */
+ void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target);
- /* apply modifier on a given image buffer */
- void (*apply) (struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
+ /* apply modifier on a given image buffer */
+ void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
} SequenceModifierTypeInfo;
const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type);
-struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, const char *name, int type);
+struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq,
+ const char *name,
+ int type);
bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd);
void BKE_sequence_modifier_clear(struct Sequence *seq);
void BKE_sequence_modifier_free(struct SequenceModifierData *smd);
void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd);
-struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq, const char *name);
-struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, struct Sequence *seq, struct ImBuf *ibuf, int cfra);
+struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq,
+ const char *name);
+struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context,
+ struct Sequence *seq,
+ struct ImBuf *ibuf,
+ int cfra);
void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq);
int BKE_sequence_supports_modifiers(struct Sequence *seq);
/* internal filters */
-struct ImBuf *BKE_sequencer_render_mask_input(
- const SeqRenderData *context, int mask_input_type, struct Sequence *mask_sequence, struct Mask *mask_id,
- int cfra, int fra_offset, bool make_float);
-void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, bool make_float, struct ImBuf *mask_input);
+struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context,
+ int mask_input_type,
+ struct Sequence *mask_sequence,
+ struct Mask *mask_id,
+ int cfra,
+ int fra_offset,
+ bool make_float);
+void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb,
+ struct ImBuf *ibuf,
+ float mul,
+ bool make_float,
+ struct ImBuf *mask_input);
void BKE_sequencer_all_free_anim_ibufs(struct Main *bmain, int cfra);
-#endif /* __BKE_SEQUENCER_H__ */
+#endif /* __BKE_SEQUENCER_H__ */