diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-08 15:15:40 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-08 15:15:40 +0400 |
commit | 1bf893e9c886361bddda23bad7233385a262c098 (patch) | |
tree | a6ec807681bb2c174806ef65c00ec94582a5c323 /source/blender/blenkernel/BKE_sequencer.h | |
parent | 03a3e4f16586a659f465fa754827c9a9fccbb894 (diff) |
Code cleanup: BKE_ prefix for public sequencer functions
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 167 |
1 files changed, 85 insertions, 82 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 0792339e85f..0aee2b07f4a 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -61,25 +61,29 @@ typedef struct SeqIterator { int valid; } SeqIterator; -void seq_begin(struct Editing *ed, SeqIterator *iter, int use_pointer); -void seq_next(SeqIterator *iter); -void seq_end(SeqIterator *iter); +void BKE_seqence_iterator_begin(struct Editing *ed, SeqIterator *iter, int use_pointer); +void BKE_seqence_iterator_next(SeqIterator *iter); +void BKE_seqence_iterator_end(SeqIterator *iter); #define SEQP_BEGIN(ed, _seq) \ { \ SeqIterator iter; \ - for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) { \ + for (BKE_seqence_iterator_begin(ed, &iter, 1); \ + iter.valid; \ + BKE_seqence_iterator_next(&iter)) { \ _seq = iter.seq; #define SEQ_BEGIN(ed, _seq) \ { \ SeqIterator iter; \ - for (seq_begin(ed, &iter, 0); iter.valid; seq_next(&iter)) { \ + for (BKE_seqence_iterator_begin(ed, &iter, 0); \ + iter.valid; \ + BKE_seqence_iterator_next(&iter)) { \ _seq = iter.seq; #define SEQ_END \ } \ - seq_end(&iter); \ + BKE_seqence_iterator_end(&iter); \ } typedef struct SeqRenderData { @@ -92,8 +96,8 @@ typedef struct SeqRenderData { float motion_blur_shutter; } SeqRenderData; -SeqRenderData seq_new_render_data(struct Main *bmain, struct Scene *scene, int rectx, int recty, - int preview_render_size); +SeqRenderData BKE_sequencer_new_render_data(struct Main *bmain, struct Scene *scene, int rectx, int recty, + int preview_render_size); /* Wipe effect */ enum { @@ -148,17 +152,16 @@ struct SeqEffectHandle { /* ********************* prototypes *************** */ /* ********************************************************************** - * sequence.c + * sequencer.c * * sequencer render functions * ********************************************************************** */ -struct ImBuf *give_ibuf_seq(SeqRenderData context, float cfra, int chanshown); -struct ImBuf *give_ibuf_seq_threaded(SeqRenderData context, float cfra, int chanshown); -struct ImBuf *give_ibuf_seq_direct(SeqRenderData context, float cfra, struct Sequence *seq); -struct ImBuf *give_ibuf_seqbase(SeqRenderData context, float cfra, int chan_shown, struct ListBase *seqbasep); -void give_ibuf_prefetch_request(SeqRenderData context, float cfra, int chan_shown); - +struct ImBuf *BKE_sequencer_give_ibuf(SeqRenderData context, float cfra, int chanshown); +struct ImBuf *BKE_sequencer_give_ibuf_threaded(SeqRenderData context, float cfra, int chanshown); +struct ImBuf *BKE_sequencer_give_ibuf_direct(SeqRenderData context, float cfra, struct Sequence *seq); +struct ImBuf *BKE_sequencer_give_ibuf_seqbase(SeqRenderData context, float cfra, int chan_shown, struct ListBase *seqbasep); +void BKE_sequencer_give_ibuf_prefetch_request(SeqRenderData context, float cfra, int chan_shown); /* ********************************************************************** * sequencer scene functions @@ -170,35 +173,35 @@ void BKE_sequencer_editing_free(struct Scene *scene); void BKE_sequencer_sort(struct Scene *scene); struct Sequence *BKE_sequencer_active_get(struct Scene *scene); -int BKE_sequencer_active_get_pair(struct Scene *scene, struct Sequence **seq_act, - struct Sequence **seq_other); +int BKE_sequencer_active_get_pair(struct Scene *scene, struct Sequence **seq_act, struct Sequence **seq_other); void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq); -struct Mask *BKE_sequencer_mask_get(struct Scene *scene); +struct Mask *BKE_sequencer_mask_get(struct Scene *scene); /* apply functions recursively */ -int seqbase_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg); -int seq_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg); +int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg); +int BKE_sequencer_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg); /* maintenance functions, mostly for RNA */ /* extern */ -void seq_free_sequence(struct Scene *scene, struct Sequence *seq); -void seq_free_clipboard(void); -const char *give_seqname(struct Sequence *seq); -void calc_sequence(struct Scene *scene, struct Sequence *seq); -void calc_sequence_disp(struct Scene *scene, struct Sequence *seq); -void reload_sequence_new_file(struct Scene *scene, struct Sequence *seq, int lock_range); -int evaluate_seq_frame(struct Scene *scene, int cfra); -struct StripElem *give_stripelem(struct Sequence *seq, int cfra); +void BKE_sequencer_free_clipboard(void); -/* intern */ -void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); +void BKE_sequence_free(struct Scene *scene, struct Sequence *seq); +const char *BKE_sequence_give_name(struct Sequence *seq); +void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq); +void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq); +void BKE_sequence_reload_new_file(struct Scene *scene, struct Sequence *seq, int lock_range); +int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); -int input_have_to_preprocess(SeqRenderData context, struct Sequence *seq, float cfra); +struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); + +/* intern */ +void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); +int BKE_sequencer_input_have_to_preprocess(SeqRenderData context, struct Sequence *seq, float cfra); -struct SeqIndexBuildContext *seq_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq); -void seq_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress); -void seq_proxy_rebuild_finish(struct SeqIndexBuildContext *context, short stop); +struct SeqIndexBuildContext *BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq); +void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress); +void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, short stop); /* ********************************************************************** * seqcache.c @@ -213,18 +216,18 @@ typedef enum { SEQ_STRIPELEM_IBUF_ENDSTILL } seq_stripelem_ibuf_t; -void seq_stripelem_cache_destruct(void); -void seq_stripelem_cache_cleanup(void); +void BKE_sequencer_stripelem_cache_destruct(void); +void BKE_sequencer_stripelem_cache_cleanup(void); /* returned ImBuf is properly refed and has to be freed */ -struct ImBuf *seq_stripelem_cache_get(SeqRenderData context, struct Sequence *seq, float cfra, seq_stripelem_ibuf_t type); +struct ImBuf *BKE_sequencer_cache_get(SeqRenderData context, struct Sequence *seq, float cfra, seq_stripelem_ibuf_t type); /* passed ImBuf is properly refed, so ownership is *not* * transfered to the cache. * you can pass the same ImBuf multiple times to the cache without problems. */ - -void seq_stripelem_cache_put(SeqRenderData context, struct Sequence *seq, float cfra, seq_stripelem_ibuf_t type, struct ImBuf *nval); + +void BKE_sequencer_cache_put(SeqRenderData context, struct Sequence *seq, float cfra, seq_stripelem_ibuf_t type, struct ImBuf *nval); /* ********************************************************************** * seqeffects.c @@ -234,13 +237,12 @@ void seq_stripelem_cache_put(SeqRenderData context, struct Sequence *seq, float */ /* intern */ -struct SeqEffectHandle get_sequence_blend(struct Sequence *seq); -void sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, int force); +struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); +void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, int force); /* extern */ -struct SeqEffectHandle get_sequence_effect(struct Sequence *seq); -int get_sequence_effect_num_inputs(int seq_type); - +struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq); +int BKE_sequence_effect_get_num_inputs(int seq_type); /* ********************************************************************** * Sequencer editing functions @@ -248,40 +250,41 @@ int get_sequence_effect_num_inputs(int seq_type); */ /* for transform but also could use elsewhere */ -int seq_tx_get_final_left(struct Sequence *seq, int metaclip); -int seq_tx_get_final_right(struct Sequence *seq, int metaclip); -void seq_tx_set_final_left(struct Sequence *seq, int val); -void seq_tx_set_final_right(struct Sequence *seq, int val); -void seq_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); -int seq_tx_test(struct Sequence *seq); -int seq_single_check(struct Sequence *seq); -void seq_single_fix(struct Sequence *seq); -int seq_test_overlap(struct ListBase *seqbasep, struct Sequence *test); -void seq_translate(struct Scene *scene, struct Sequence *seq, int delta); -void seq_sound_init(struct Scene *scene, struct Sequence *seq); -struct Sequence *seq_foreground_frame_get(struct Scene *scene, int frame); -struct ListBase *seq_seqbase(struct ListBase *seqbase, struct Sequence *seq); -struct Sequence *seq_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq); - -void seq_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); -void seq_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); -int shuffle_seq(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene); -int shuffle_seq_time(ListBase *seqbasep, struct Scene *evil_scene); -int seqbase_isolated_sel_check(struct ListBase *seqbase); -void free_imbuf_seq(struct Scene *scene, struct ListBase *seqbasep, int check_mem_usage, int keep_file_handles); -struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag); -int seq_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); - -void seq_update_sound_bounds_all(struct Scene *scene); -void seq_update_sound_bounds(struct Scene *scene, struct Sequence *seq); -void seq_update_muting(struct Editing *ed); -void seq_update_sound(struct Scene *scene, struct bSound *sound); -void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); -void seqbase_dupli_recursive(struct Scene *scene, struct Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); - -void clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); - -struct Sequence *get_seq_by_name(struct ListBase *seqbase, const char *name, int recursive); +int BKE_sequence_tx_get_final_left(struct Sequence *seq, int metaclip); +int BKE_sequence_tx_get_final_right(struct Sequence *seq, int metaclip); +void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val); +void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val); +void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); +int BKE_sequence_tx_test(struct Sequence *seq); +int BKE_sequence_single_check(struct Sequence *seq); +void BKE_sequence_single_fix(struct Sequence *seq); +int BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test); +void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta); +void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); +struct Sequence *BKE_sequencer_foreground_frame_get(struct Scene *scene, int frame); +struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq); +struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq); + +void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); +void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); +int BKE_sequence_base_shuffle(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene); +int BKE_sequence_base_shuffle_time(ListBase *seqbasep, struct Scene *evil_scene); +int BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase); +void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, int check_mem_usage, int keep_file_handles); +struct Sequence *BKE_sequence_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag); +int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); + +void BKE_sequencer_update_sound_bounds_all(struct Scene *scene); +void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq); +void BKE_sequencer_update_muting(struct Editing *ed); +void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); + +void BKE_seqence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); +void BKE_sequence_base_dupli_recursive(struct Scene *scene, struct Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); + +void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); + +struct Sequence *BKE_sequwnce_get_by_name(struct ListBase *seqbase, const char *name, int recursive); /* api for adding new sequence strips */ typedef struct SeqLoadInfo { @@ -313,11 +316,11 @@ typedef struct SeqLoadInfo { /* use as an api function */ typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *); -struct Sequence *alloc_sequence(ListBase *lb, int cfra, int machine); +struct Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine); -struct Sequence *sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); -struct Sequence *sequencer_add_sound_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); -struct Sequence *sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); +struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); +struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); +struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); /* view3d draw callback, run when not in background view */ typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, int, char[256]); |