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authorThomas Dinges <blender@dingto.org>2012-05-29 14:21:07 +0400
committerThomas Dinges <blender@dingto.org>2012-05-29 14:21:07 +0400
commit16117143d8f12dac65caa8368f56a7e8af8f0db2 (patch)
tree365d68a11bc4a898a863bf8c229d8cda629d9dc7 /source/blender/blenkernel/BKE_sequencer.h
parentdf8880a81f5ba212c49c357294774119c16fd13e (diff)
Massive Code cleanup:
* Remove all code for Texture and Sequencer plugin system, this never worked in 2.5x / 2.6x and is therefore not needed anymore. * DNA structures are kept, all read/writefile code is gone.
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index f06e0e2f71a..d6c1a26fdba 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -113,9 +113,8 @@ enum {
struct SeqEffectHandle {
/* constructors & destructor */
- /* init & init_plugin are _only_ called on first creation */
+ /* init is _only_ called on first creation */
void (*init)(struct Sequence *seq);
- void (*init_plugin)(struct Sequence *seq, const char *fname);
/* number of input strips needed
* (called directly after construction) */