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authorJoshua Leung <aligorith@gmail.com>2016-01-08 08:30:26 +0300
committerJoshua Leung <aligorith@gmail.com>2016-01-08 08:32:39 +0300
commit4846b4402433738c3483749a7e72fbb82be41e61 (patch)
tree02992f90ef90dc7ac0b4ea78e0a26ca1cddbe756 /source/blender/blenkernel/BKE_sequencer.h
parentcd6c6ee1a54ec0eed33592bcb7e499ce5141d4ac (diff)
Sequencer: Use movieclip framerate when importing new movie strips
When importing new movie strips into the sequencer, the scene's frame rate will now be adjusted to match that of the movie being loaded by default. To get the old behaviour (e.g. if importing a clip into an existing project), disable the "Use Movie Framerate" option in the file browser when selecting the strip. This change is designed to solve the common problem that users trying to import video clips will forget to adjust the frame rate before importing the clip, thus causing the sound and video strips to be out of sync (as the sound strip ends up longer/shorter than the video stream).
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 4582d113941..c86ad3954e5 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -386,6 +386,7 @@ typedef struct SeqLoadInfo {
#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
#define SEQ_LOAD_SOUND_CACHE (1 << 3)
+#define SEQ_LOAD_SYNC_FPS (1 << 4)
/* seq_dupli' flags */