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authorCampbell Barton <ideasman42@gmail.com>2010-07-08 18:30:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-08 18:30:43 +0400
commit6fcacf077df261183bfe1976909cb1d636a913ed (patch)
tree49d3bff9d26da9fd410a0e5f34a3346ad7d400b9 /source/blender/blenkernel/BKE_sequencer.h
parent6feea7e2c3b0190af27cc378613211b81f8e1499 (diff)
- duplicating a scene now duplicates all strips (not just selected ones)
- python change, dont import 'bpy' by default, initially I thaught this would make scripting easier but it ends up being annoying when you want to register a script or if you want to import it. (more trouble then its worth to save 1 line, also not very pythonic).
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 3b95c25006d..002a1958a13 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -234,6 +234,7 @@ typedef struct SeqLoadInfo {
#define SEQ_DUPE_UNIQUE_NAME 1<<0
#define SEQ_DUPE_CONTEXT 1<<1
#define SEQ_DUPE_ANIM 1<<2
+#define SEQ_DUPE_ALL 1<<3 /* otherwise only selected are copied */
/* use as an api function */
typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *);