diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-06-25 16:04:04 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-06-25 16:04:04 +0400 |
commit | 7b36b2ebbb5449cebd6264d707a43bcaf910b81c (patch) | |
tree | d1c12525e05fcd1c190cd5304c4db9067c7c4c96 /source/blender/blenkernel/BKE_sequencer.h | |
parent | 044a20821b290beef5b39a265a3527bc4ecf31fa (diff) |
- duplicating a scene now duplicates its sequence strips too.
- bugfix for copying a scene with FFMPEG properties set (wasnt copying the ID properties, could crash blender)
- relative path option for adding sequence strips and replaceing images.
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index ad95780268b..6fe1c2a96ea 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -191,14 +191,14 @@ int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test, struct Scene int shuffle_seq_time(ListBase * seqbasep, struct Scene *evil_scene); int seqbase_isolated_sel_check(struct ListBase *seqbase); void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage); -struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Sequence * seq); +struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Sequence * seq, int dupe_flag); int seq_swap(struct Sequence *seq_a, struct Sequence *seq_b); void seq_update_sound(struct Scene* scene, struct Sequence *seq); void seq_update_muting(struct Scene* scene, struct Editing *ed); void seqbase_sound_reload(Scene *scene, ListBase *seqbase); void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); -void seqbase_dupli_recursive(struct Scene *scene, ListBase *nseqbase, ListBase *seqbase, int do_context); +void seqbase_dupli_recursive(struct Scene *scene, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); void clear_scene_in_allseqs(struct Scene *sce); @@ -228,6 +228,11 @@ typedef struct SeqLoadInfo { #define SEQ_LOAD_MOVIE_SOUND 1<<2 #define SEQ_LOAD_SOUND_CACHE 1<<3 + +/* seq_dupli' flags */ +#define SEQ_DUPE_UNIQUE_NAME 1<<0 +#define SEQ_DUPE_CONTEXT 1<<1 + /* use as an api function */ typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *); |