diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2013-08-20 23:50:31 +0400 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2013-08-20 23:50:31 +0400 |
commit | aa10489a0df3ff828f0fdd45cb03a771505f3471 (patch) | |
tree | 6437ae049a6dde67991049f5316379289fe048dd /source/blender/blenkernel/BKE_sequencer.h | |
parent | e2534eac8e9c949010286b67ab02a41d6c1ef6c8 (diff) |
Fix [#36351] Changing the Frame Rate value doesnt adjust audio strip length.
Simply recalc sequence len for audio (and meta!) strips when modifying fps value. Note start, startofs and endofs are also updated, to try to keep final pos and length as consistent as possible.
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 78018f04458..0fab38df780 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -318,6 +318,8 @@ void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq void BKE_sequencer_update_muting(struct Editing *ed); void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); +void BKE_sequencer_refresh_sound_length(struct Scene *scene); + void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); void BKE_sequence_base_dupli_recursive(struct Scene *scene, struct Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); bool BKE_sequence_is_valid_check(struct Sequence *seq); |