diff options
author | Richard Antalik <richardantalik@gmail.com> | 2020-10-05 03:58:56 +0300 |
---|---|---|
committer | Richard Antalik <richardantalik@gmail.com> | 2020-10-05 03:58:56 +0300 |
commit | 18d7aeacf2f79e7a72f15d24a1948a39078c16c9 (patch) | |
tree | 02f14510f69f364b7efc2caf07c56c6a1a6699ad /source/blender/blenkernel/BKE_sequencer.h | |
parent | c5143573585c9dd3af541024540f77295cf0babf (diff) |
Move sequencer sources from blenkernel
This is first step of refactoring task T77580.
Next step will be breaking up files into smaller ones.
Reviewed By: sergey, brecht
Differential Revision: https://developer.blender.org/D8492
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 645 |
1 files changed, 0 insertions, 645 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h deleted file mode 100644 index 04be46f0ccf..00000000000 --- a/source/blender/blenkernel/BKE_sequencer.h +++ /dev/null @@ -1,645 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2004 Blender Foundation. - * All rights reserved. - */ - -#pragma once - -/** \file - * \ingroup bke - */ - -#ifdef __cplusplus -extern "C" { -#endif - -struct Depsgraph; -struct Editing; -struct GPUOffScreen; -struct GSet; -struct ImBuf; -struct Main; -struct Mask; -struct ReportList; -struct Scene; -struct Sequence; -struct SequenceModifierData; -struct Stereo3dFormat; -struct StripColorBalance; -struct StripElem; -struct TextVars; -struct bContext; -struct bSound; - -struct SeqIndexBuildContext; - -#define EARLY_NO_INPUT -1 -#define EARLY_DO_EFFECT 0 -#define EARLY_USE_INPUT_1 1 -#define EARLY_USE_INPUT_2 2 - -/* sequence iterator */ - -typedef struct SeqIterator { - struct Sequence **array; - int tot, cur; - - struct Sequence *seq; - int valid; -} SeqIterator; - -void BKE_sequence_iterator_begin(struct Editing *ed, - SeqIterator *iter, - const bool use_current_sequences); -void BKE_sequence_iterator_next(SeqIterator *iter); -void BKE_sequence_iterator_end(SeqIterator *iter); - -#define SEQ_ALL_BEGIN(ed, _seq) \ - { \ - SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \ - BKE_sequence_iterator_next(&iter_macro)) { \ - _seq = iter_macro.seq; - -#define SEQ_ALL_END \ - } \ - BKE_sequence_iterator_end(&iter_macro); \ - } \ - ((void)0) - -#define SEQ_CURRENT_BEGIN(_ed, _seq) \ - { \ - SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \ - BKE_sequence_iterator_next(&iter_macro)) { \ - _seq = iter_macro.seq; - -#define SEQ_CURRENT_END SEQ_ALL_END - -typedef enum eSeqTaskId { - SEQ_TASK_MAIN_RENDER, - SEQ_TASK_PREFETCH_RENDER, -} eSeqTaskId; - -typedef struct SeqRenderData { - struct Main *bmain; - struct Depsgraph *depsgraph; - struct Scene *scene; - int rectx; - int recty; - int preview_render_size; - int for_render; - int motion_blur_samples; - float motion_blur_shutter; - bool skip_cache; - bool is_proxy_render; - bool is_prefetch_render; - int view_id; - /* ID of task for asigning temp cache entries to particular task(thread, etc.) */ - eSeqTaskId task_id; - - /* special case for OpenGL render */ - struct GPUOffScreen *gpu_offscreen; - // int gpu_samples; - // bool gpu_full_samples; -} SeqRenderData; - -void BKE_sequencer_new_render_data(struct Main *bmain, - struct Depsgraph *depsgraph, - struct Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context); - -int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); - -/* Wipe effect */ -enum { - DO_SINGLE_WIPE, - DO_DOUBLE_WIPE, - /* DO_BOX_WIPE, */ /* UNUSED */ - /* DO_CROSS_WIPE, */ /* UNUSED */ - DO_IRIS_WIPE, - DO_CLOCK_WIPE, -}; - -struct SeqEffectHandle { - bool multithreaded; - bool supports_mask; - - /* constructors & destructor */ - /* init is _only_ called on first creation */ - void (*init)(struct Sequence *seq); - - /* number of input strips needed - * (called directly after construction) */ - int (*num_inputs)(void); - - /* load is called first time after readblenfile in - * get_sequence_effect automatically */ - void (*load)(struct Sequence *seqconst); - - /* duplicate */ - void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag); - - /* destruct */ - void (*free)(struct Sequence *seq, const bool do_id_user); - - /* returns: -1: no input needed, - * 0: no early out, - * 1: out = ibuf1, - * 2: out = ibuf2 */ - int (*early_out)(struct Sequence *seq, float facf0, float facf1); - - /* stores the y-range of the effect IPO */ - void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax); - - /* stores the default facf0 and facf1 if no IPO is present */ - void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1); - - /* execute the effect - * sequence effects are only required to either support - * float-rects or byte-rects - * (mixed cases are handled one layer up...) */ - - struct ImBuf *(*execute)(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); - - struct ImBuf *(*init_execution)(const SeqRenderData *context, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); - - void (*execute_slice)(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3, - int start_line, - int total_lines, - struct ImBuf *out); -}; - -/* ********************* prototypes *************** */ - -/* ********************************************************************** - * sequencer.c - * - * sequencer render functions - * ********************************************************************** */ -double BKE_sequencer_rendersize_to_scale_factor(int size); - -struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown); -struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, - float cfra, - struct Sequence *seq); -struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - struct ListBase *seqbasep); -struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); - -/* ********************************************************************** - * sequencer.c - * - * sequencer color space functions - * ********************************************************************** */ - -void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, - struct ImBuf *ibuf, - bool make_float); -void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); - -/* ********************************************************************** - * sequencer scene functions - * ********************************************************************** */ -struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); -struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); -void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); - -void BKE_sequencer_sort(struct Scene *scene); - -struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se); -struct Sequence *BKE_sequencer_active_get(struct Scene *scene); -int BKE_sequencer_active_get_pair(struct Scene *scene, - struct Sequence **seq_act, - struct Sequence **seq_other); -void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq); -struct Mask *BKE_sequencer_mask_get(struct Scene *scene); - -/* apply functions recursively */ -int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, - int (*apply_fn)(struct Sequence *seq, void *), - void *arg); -int BKE_sequencer_recursive_apply(struct Sequence *seq, - int (*apply_fn)(struct Sequence *, void *), - void *arg); - -/* maintenance functions, mostly for RNA */ -/* extern */ - -void BKE_sequencer_free_clipboard(void); - -void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); -void BKE_sequencer_base_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase); -void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain); - -void BKE_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata); -void BKE_sequence_free_anim(struct Sequence *seq); -const char *BKE_sequence_give_name(struct Sequence *seq); -ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset); -void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_reload_new_file(struct Main *bmain, - struct Scene *scene, - struct Sequence *seq, - const bool lock_range); -void BKE_sequence_movie_reload_if_needed(struct Main *bmain, - struct Scene *scene, - struct Sequence *seq, - bool *r_was_reloaded, - bool *r_can_produce_frames); -int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); -int BKE_sequencer_get_shown_sequences(struct ListBase *seqbasep, - int cfra, - int chanshown, - struct Sequence **seq_arr_out); - -struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); - -/* intern */ -void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, - struct Sequence *changed_seq, - int len_change, - int ibuf_change); -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - struct Sequence *seq, - float cfra); - -bool BKE_sequencer_proxy_rebuild_context(struct Main *bmain, - struct Depsgraph *depsgraph, - struct Scene *scene, - struct Sequence *seq, - struct GSet *file_list, - ListBase *queue); -void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, - short *stop, - short *do_update, - float *progress); -void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); - -void BKE_sequencer_proxy_set(struct Sequence *seq, bool value); -/* ********************************************************************** - * seqcache.c - * - * Sequencer memory cache management functions - * ********************************************************************** */ - -#define SEQ_CACHE_COST_MAX 10.0f - -struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int type, - bool skip_disk_cache); -void BKE_sequencer_cache_put(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int type, - struct ImBuf *i, - float cost, - bool skip_disk_cache); -bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int type, - struct ImBuf *nval, - float cost, - bool skip_disk_cache); -bool BKE_sequencer_cache_recycle_item(struct Scene *scene); -void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra); -void BKE_sequencer_cache_destruct(struct Scene *scene); -void BKE_sequencer_cache_cleanup_all(struct Main *bmain); -void BKE_sequencer_cache_cleanup(struct Scene *scene); -void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, - struct Sequence *seq, - struct Sequence *seq_changed, - int invalidate_types, - bool force_seq_changed_range); -void BKE_sequencer_cache_iterate(struct Scene *scene, - void *userdata, - bool callback_init(void *userdata, size_t item_count), - bool callback_iter(void *userdata, - struct Sequence *seq, - int cfra, - int cache_type, - float cost)); -bool BKE_sequencer_cache_is_full(struct Scene *scene); - -/* ********************************************************************** - * seqprefetch.c - * - * Sequencer frame prefetching - * ********************************************************************** */ - -void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost); -void BKE_sequencer_prefetch_stop_all(void); -void BKE_sequencer_prefetch_stop(struct Scene *scene); -void BKE_sequencer_prefetch_free(struct Scene *scene); -bool BKE_sequencer_prefetch_need_redraw(struct Main *bmain, struct Scene *scene); -bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene); -void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end); -SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context); -struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq, - struct Scene *scene); - -/* ********************************************************************** - * seqeffects.c - * - * Sequencer effect strip management functions - * ********************************************************************** - */ - -/* intern */ -struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); -void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); -float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int input); - -/* extern */ -struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq); -int BKE_sequence_effect_get_num_inputs(int seq_type); -int BKE_sequence_effect_get_supports_mask(int seq_type); -void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user); -void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user); - -/* ********************************************************************** - * Sequencer editing functions - * ********************************************************************** - */ - -/* for transform but also could use elsewhere */ -int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip); -int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip); -void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val); -void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val); -void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); -bool BKE_sequence_tx_test(struct Sequence *seq); -bool BKE_sequence_tx_fullupdate_test(struct Sequence *seq); -bool BKE_sequence_single_check(struct Sequence *seq); -void BKE_sequence_single_fix(struct Sequence *seq); -bool BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test); -void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta); -void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); -const struct Sequence *BKE_sequencer_foreground_frame_get(const struct Scene *scene, int frame); -struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq); -struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, - struct Sequence *meta /* = NULL */, - struct Sequence *seq); - -void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); -void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); -bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep, - struct Sequence *test, - struct Scene *evil_scene, - int channel_delta); -bool BKE_sequence_base_shuffle(struct ListBase *seqbasep, - struct Sequence *test, - struct Scene *evil_scene); -bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, - struct Scene *evil_scene, - ListBase *markers, - const bool use_sync_markers); -bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase); -void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); -struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src, - struct Scene *scene_dst, - struct ListBase *new_seq_list, - struct Sequence *seq, - int dupe_flag); -int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); - -bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur); -void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); -void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); -void BKE_sequence_invalidate_cache_in_range(struct Scene *scene, - struct Sequence *seq, - struct Sequence *range_mask, - int invalidate_types); - -void BKE_sequencer_update_sound_bounds_all(struct Scene *scene); -void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq); -void BKE_sequencer_update_muting(struct Editing *ed); -void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); - -void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene); - -void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); -void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src, - struct Scene *scene_dst, - struct ListBase *nseqbase, - const struct ListBase *seqbase, - int dupe_flag, - const int flag); -bool BKE_sequence_is_valid_check(struct Sequence *seq); - -void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); - -struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, - const char *name, - bool recursive); - -/* api for adding new sequence strips */ -typedef struct SeqLoadInfo { - int start_frame; - int end_frame; - int channel; - int flag; /* use sound, replace sel */ - int type; - int len; /* only for image strips */ - char path[1024]; /* 1024 = FILE_MAX */ - - /* multiview */ - char views_format; - struct Stereo3dFormat *stereo3d_format; - - /* return values */ - char name[64]; - struct Sequence *seq_sound; /* for movie's */ - int tot_success; - int tot_error; -} SeqLoadInfo; - -/* SeqLoadInfo.flag */ -#define SEQ_LOAD_REPLACE_SEL (1 << 0) -#define SEQ_LOAD_FRAME_ADVANCE (1 << 1) -#define SEQ_LOAD_MOVIE_SOUND (1 << 2) -#define SEQ_LOAD_SOUND_CACHE (1 << 3) -#define SEQ_LOAD_SYNC_FPS (1 << 4) -#define SEQ_LOAD_SOUND_MONO (1 << 5) - -/* seq_dupli' flags */ -#define SEQ_DUPE_UNIQUE_NAME (1 << 0) -#define SEQ_DUPE_CONTEXT (1 << 1) -#define SEQ_DUPE_ANIM (1 << 2) -#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */ -#define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4) - -/* use as an api function */ -typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *); - -struct Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type); - -/* Generate new UUID for the given sequence. */ -void BKE_sequence_session_uuid_generate(struct Sequence *sequence); - -void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); -void BKE_sequence_init_colorspace(struct Sequence *seq); - -float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq); -float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra); - -/* RNA enums, just to be more readable */ -enum { - SEQ_SIDE_NONE = 0, - SEQ_SIDE_LEFT, - SEQ_SIDE_RIGHT, - SEQ_SIDE_BOTH, - SEQ_SIDE_NO_CHANGE, -}; -int BKE_sequencer_find_next_prev_edit(struct Scene *scene, - int cfra, - const short side, - const bool do_skip_mute, - const bool do_center, - const bool do_unselected); - -struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, - ListBase *seqbasep, - struct SeqLoadInfo *seq_load); -struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, - ListBase *seqbasep, - struct SeqLoadInfo *seq_load); -struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, - ListBase *seqbasep, - struct SeqLoadInfo *seq_load); - -/* copy/paste */ -extern ListBase seqbase_clipboard; -extern int seqbase_clipboard_frame; - -/* modifiers */ -typedef struct SequenceModifierTypeInfo { - /* default name for the modifier */ - char name[64]; /* MAX_NAME */ - - /* DNA structure name used on load/save filed */ - char struct_name[64]; /* MAX_NAME */ - - /* size of modifier data structure, used by allocation */ - int struct_size; - - /* data initialization */ - void (*init_data)(struct SequenceModifierData *smd); - - /* free data used by modifier, - * only modifier-specific data should be freed, modifier descriptor would - * be freed outside of this callback - */ - void (*free_data)(struct SequenceModifierData *smd); - - /* copy data from one modifier to another */ - void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target); - - /* apply modifier on a given image buffer */ - void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask); -} SequenceModifierTypeInfo; - -const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type); - -struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, - const char *name, - int type); -bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd); -void BKE_sequence_modifier_clear(struct Sequence *seq); -void BKE_sequence_modifier_free(struct SequenceModifierData *smd); -void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd); -struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq, - const char *name); -struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, - struct Sequence *seq, - struct ImBuf *ibuf, - int cfra); -void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq); - -int BKE_sequence_supports_modifiers(struct Sequence *seq); - -/* internal filters */ -struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - struct Sequence *mask_sequence, - struct Mask *mask_id, - int cfra, - int fra_offset, - bool make_float); -void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, - struct ImBuf *ibuf, - float mul, - bool make_float, - struct ImBuf *mask_input); - -void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra); -bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); -bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); -void BKE_sequencer_flag_for_removal(struct Scene *scene, - struct ListBase *seqbase, - struct Sequence *seq); -void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase); - -/* A debug and development function which checks whether sequences have unique UUIDs. - * Errors will be reported to the console. */ -void BKE_sequencer_check_uuids_unique_and_report(const struct Scene *scene); - -#ifdef __cplusplus -} -#endif |