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authorRichard Antalik <richardantalik@gmail.com>2020-10-05 03:58:56 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-10-05 03:58:56 +0300
commit18d7aeacf2f79e7a72f15d24a1948a39078c16c9 (patch)
tree02f14510f69f364b7efc2caf07c56c6a1a6699ad /source/blender/blenkernel/BKE_sequencer.h
parentc5143573585c9dd3af541024540f77295cf0babf (diff)
Move sequencer sources from blenkernel
This is first step of refactoring task T77580. Next step will be breaking up files into smaller ones. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D8492
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h645
1 files changed, 0 insertions, 645 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
deleted file mode 100644
index 04be46f0ccf..00000000000
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ /dev/null
@@ -1,645 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 Blender Foundation.
- * All rights reserved.
- */
-
-#pragma once
-
-/** \file
- * \ingroup bke
- */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct Depsgraph;
-struct Editing;
-struct GPUOffScreen;
-struct GSet;
-struct ImBuf;
-struct Main;
-struct Mask;
-struct ReportList;
-struct Scene;
-struct Sequence;
-struct SequenceModifierData;
-struct Stereo3dFormat;
-struct StripColorBalance;
-struct StripElem;
-struct TextVars;
-struct bContext;
-struct bSound;
-
-struct SeqIndexBuildContext;
-
-#define EARLY_NO_INPUT -1
-#define EARLY_DO_EFFECT 0
-#define EARLY_USE_INPUT_1 1
-#define EARLY_USE_INPUT_2 2
-
-/* sequence iterator */
-
-typedef struct SeqIterator {
- struct Sequence **array;
- int tot, cur;
-
- struct Sequence *seq;
- int valid;
-} SeqIterator;
-
-void BKE_sequence_iterator_begin(struct Editing *ed,
- SeqIterator *iter,
- const bool use_current_sequences);
-void BKE_sequence_iterator_next(SeqIterator *iter);
-void BKE_sequence_iterator_end(SeqIterator *iter);
-
-#define SEQ_ALL_BEGIN(ed, _seq) \
- { \
- SeqIterator iter_macro; \
- for (BKE_sequence_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \
- BKE_sequence_iterator_next(&iter_macro)) { \
- _seq = iter_macro.seq;
-
-#define SEQ_ALL_END \
- } \
- BKE_sequence_iterator_end(&iter_macro); \
- } \
- ((void)0)
-
-#define SEQ_CURRENT_BEGIN(_ed, _seq) \
- { \
- SeqIterator iter_macro; \
- for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \
- BKE_sequence_iterator_next(&iter_macro)) { \
- _seq = iter_macro.seq;
-
-#define SEQ_CURRENT_END SEQ_ALL_END
-
-typedef enum eSeqTaskId {
- SEQ_TASK_MAIN_RENDER,
- SEQ_TASK_PREFETCH_RENDER,
-} eSeqTaskId;
-
-typedef struct SeqRenderData {
- struct Main *bmain;
- struct Depsgraph *depsgraph;
- struct Scene *scene;
- int rectx;
- int recty;
- int preview_render_size;
- int for_render;
- int motion_blur_samples;
- float motion_blur_shutter;
- bool skip_cache;
- bool is_proxy_render;
- bool is_prefetch_render;
- int view_id;
- /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
- eSeqTaskId task_id;
-
- /* special case for OpenGL render */
- struct GPUOffScreen *gpu_offscreen;
- // int gpu_samples;
- // bool gpu_full_samples;
-} SeqRenderData;
-
-void BKE_sequencer_new_render_data(struct Main *bmain,
- struct Depsgraph *depsgraph,
- struct Scene *scene,
- int rectx,
- int recty,
- int preview_render_size,
- int for_render,
- SeqRenderData *r_context);
-
-int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b);
-
-/* Wipe effect */
-enum {
- DO_SINGLE_WIPE,
- DO_DOUBLE_WIPE,
- /* DO_BOX_WIPE, */ /* UNUSED */
- /* DO_CROSS_WIPE, */ /* UNUSED */
- DO_IRIS_WIPE,
- DO_CLOCK_WIPE,
-};
-
-struct SeqEffectHandle {
- bool multithreaded;
- bool supports_mask;
-
- /* constructors & destructor */
- /* init is _only_ called on first creation */
- void (*init)(struct Sequence *seq);
-
- /* number of input strips needed
- * (called directly after construction) */
- int (*num_inputs)(void);
-
- /* load is called first time after readblenfile in
- * get_sequence_effect automatically */
- void (*load)(struct Sequence *seqconst);
-
- /* duplicate */
- void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag);
-
- /* destruct */
- void (*free)(struct Sequence *seq, const bool do_id_user);
-
- /* returns: -1: no input needed,
- * 0: no early out,
- * 1: out = ibuf1,
- * 2: out = ibuf2 */
- int (*early_out)(struct Sequence *seq, float facf0, float facf1);
-
- /* stores the y-range of the effect IPO */
- void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax);
-
- /* stores the default facf0 and facf1 if no IPO is present */
- void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1);
-
- /* execute the effect
- * sequence effects are only required to either support
- * float-rects or byte-rects
- * (mixed cases are handled one layer up...) */
-
- struct ImBuf *(*execute)(const SeqRenderData *context,
- struct Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- struct ImBuf *ibuf1,
- struct ImBuf *ibuf2,
- struct ImBuf *ibuf3);
-
- struct ImBuf *(*init_execution)(const SeqRenderData *context,
- struct ImBuf *ibuf1,
- struct ImBuf *ibuf2,
- struct ImBuf *ibuf3);
-
- void (*execute_slice)(const SeqRenderData *context,
- struct Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- struct ImBuf *ibuf1,
- struct ImBuf *ibuf2,
- struct ImBuf *ibuf3,
- int start_line,
- int total_lines,
- struct ImBuf *out);
-};
-
-/* ********************* prototypes *************** */
-
-/* **********************************************************************
- * sequencer.c
- *
- * sequencer render functions
- * ********************************************************************** */
-double BKE_sequencer_rendersize_to_scale_factor(int size);
-
-struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown);
-struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context,
- float cfra,
- struct Sequence *seq);
-struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context,
- float cfra,
- int chan_shown,
- struct ListBase *seqbasep);
-struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
- const SeqRenderData *context,
- struct Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- struct ImBuf *ibuf1,
- struct ImBuf *ibuf2,
- struct ImBuf *ibuf3);
-
-/* **********************************************************************
- * sequencer.c
- *
- * sequencer color space functions
- * ********************************************************************** */
-
-void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene,
- struct ImBuf *ibuf,
- bool make_float);
-void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf);
-void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]);
-
-/* **********************************************************************
- * sequencer scene functions
- * ********************************************************************** */
-struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc);
-struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene);
-void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user);
-
-void BKE_sequencer_sort(struct Scene *scene);
-
-struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se);
-struct Sequence *BKE_sequencer_active_get(struct Scene *scene);
-int BKE_sequencer_active_get_pair(struct Scene *scene,
- struct Sequence **seq_act,
- struct Sequence **seq_other);
-void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq);
-struct Mask *BKE_sequencer_mask_get(struct Scene *scene);
-
-/* apply functions recursively */
-int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase,
- int (*apply_fn)(struct Sequence *seq, void *),
- void *arg);
-int BKE_sequencer_recursive_apply(struct Sequence *seq,
- int (*apply_fn)(struct Sequence *, void *),
- void *arg);
-
-/* maintenance functions, mostly for RNA */
-/* extern */
-
-void BKE_sequencer_free_clipboard(void);
-
-void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase);
-void BKE_sequencer_base_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase);
-void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain);
-
-void BKE_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata);
-void BKE_sequence_free_anim(struct Sequence *seq);
-const char *BKE_sequence_give_name(struct Sequence *seq);
-ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset);
-void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq);
-void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq);
-void BKE_sequence_reload_new_file(struct Main *bmain,
- struct Scene *scene,
- struct Sequence *seq,
- const bool lock_range);
-void BKE_sequence_movie_reload_if_needed(struct Main *bmain,
- struct Scene *scene,
- struct Sequence *seq,
- bool *r_was_reloaded,
- bool *r_can_produce_frames);
-int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra);
-int BKE_sequencer_get_shown_sequences(struct ListBase *seqbasep,
- int cfra,
- int chanshown,
- struct Sequence **seq_arr_out);
-
-struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra);
-
-/* intern */
-void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene,
- struct Sequence *changed_seq,
- int len_change,
- int ibuf_change);
-bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context,
- struct Sequence *seq,
- float cfra);
-
-bool BKE_sequencer_proxy_rebuild_context(struct Main *bmain,
- struct Depsgraph *depsgraph,
- struct Scene *scene,
- struct Sequence *seq,
- struct GSet *file_list,
- ListBase *queue);
-void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context,
- short *stop,
- short *do_update,
- float *progress);
-void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
-
-void BKE_sequencer_proxy_set(struct Sequence *seq, bool value);
-/* **********************************************************************
- * seqcache.c
- *
- * Sequencer memory cache management functions
- * ********************************************************************** */
-
-#define SEQ_CACHE_COST_MAX 10.0f
-
-struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context,
- struct Sequence *seq,
- float cfra,
- int type,
- bool skip_disk_cache);
-void BKE_sequencer_cache_put(const SeqRenderData *context,
- struct Sequence *seq,
- float cfra,
- int type,
- struct ImBuf *i,
- float cost,
- bool skip_disk_cache);
-bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context,
- struct Sequence *seq,
- float cfra,
- int type,
- struct ImBuf *nval,
- float cost,
- bool skip_disk_cache);
-bool BKE_sequencer_cache_recycle_item(struct Scene *scene);
-void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra);
-void BKE_sequencer_cache_destruct(struct Scene *scene);
-void BKE_sequencer_cache_cleanup_all(struct Main *bmain);
-void BKE_sequencer_cache_cleanup(struct Scene *scene);
-void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene,
- struct Sequence *seq,
- struct Sequence *seq_changed,
- int invalidate_types,
- bool force_seq_changed_range);
-void BKE_sequencer_cache_iterate(struct Scene *scene,
- void *userdata,
- bool callback_init(void *userdata, size_t item_count),
- bool callback_iter(void *userdata,
- struct Sequence *seq,
- int cfra,
- int cache_type,
- float cost));
-bool BKE_sequencer_cache_is_full(struct Scene *scene);
-
-/* **********************************************************************
- * seqprefetch.c
- *
- * Sequencer frame prefetching
- * ********************************************************************** */
-
-void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost);
-void BKE_sequencer_prefetch_stop_all(void);
-void BKE_sequencer_prefetch_stop(struct Scene *scene);
-void BKE_sequencer_prefetch_free(struct Scene *scene);
-bool BKE_sequencer_prefetch_need_redraw(struct Main *bmain, struct Scene *scene);
-bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene);
-void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end);
-SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context);
-struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq,
- struct Scene *scene);
-
-/* **********************************************************************
- * seqeffects.c
- *
- * Sequencer effect strip management functions
- * **********************************************************************
- */
-
-/* intern */
-struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq);
-void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
-float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
- struct Sequence *seq,
- float cfra,
- int input);
-
-/* extern */
-struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq);
-int BKE_sequence_effect_get_num_inputs(int seq_type);
-int BKE_sequence_effect_get_supports_mask(int seq_type);
-void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user);
-void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user);
-
-/* **********************************************************************
- * Sequencer editing functions
- * **********************************************************************
- */
-
-/* for transform but also could use elsewhere */
-int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip);
-int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip);
-void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val);
-void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val);
-void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag);
-bool BKE_sequence_tx_test(struct Sequence *seq);
-bool BKE_sequence_tx_fullupdate_test(struct Sequence *seq);
-bool BKE_sequence_single_check(struct Sequence *seq);
-void BKE_sequence_single_fix(struct Sequence *seq);
-bool BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test);
-void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta);
-void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq);
-const struct Sequence *BKE_sequencer_foreground_frame_get(const struct Scene *scene, int frame);
-struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq);
-struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */,
- struct Sequence *meta /* = NULL */,
- struct Sequence *seq);
-
-void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
-void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst);
-bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep,
- struct Sequence *test,
- struct Scene *evil_scene,
- int channel_delta);
-bool BKE_sequence_base_shuffle(struct ListBase *seqbasep,
- struct Sequence *test,
- struct Scene *evil_scene);
-bool BKE_sequence_base_shuffle_time(ListBase *seqbasep,
- struct Scene *evil_scene,
- ListBase *markers,
- const bool use_sync_markers);
-bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase);
-void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
-struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src,
- struct Scene *scene_dst,
- struct ListBase *new_seq_list,
- struct Sequence *seq,
- int dupe_flag);
-int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
-
-bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur);
-void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq);
-void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq);
-void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq);
-void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq);
-void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target);
-void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target);
-void BKE_sequence_invalidate_cache_in_range(struct Scene *scene,
- struct Sequence *seq,
- struct Sequence *range_mask,
- int invalidate_types);
-
-void BKE_sequencer_update_sound_bounds_all(struct Scene *scene);
-void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq);
-void BKE_sequencer_update_muting(struct Editing *ed);
-void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound);
-
-void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene);
-
-void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
-void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src,
- struct Scene *scene_dst,
- struct ListBase *nseqbase,
- const struct ListBase *seqbase,
- int dupe_flag,
- const int flag);
-bool BKE_sequence_is_valid_check(struct Sequence *seq);
-
-void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce);
-
-struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase,
- const char *name,
- bool recursive);
-
-/* api for adding new sequence strips */
-typedef struct SeqLoadInfo {
- int start_frame;
- int end_frame;
- int channel;
- int flag; /* use sound, replace sel */
- int type;
- int len; /* only for image strips */
- char path[1024]; /* 1024 = FILE_MAX */
-
- /* multiview */
- char views_format;
- struct Stereo3dFormat *stereo3d_format;
-
- /* return values */
- char name[64];
- struct Sequence *seq_sound; /* for movie's */
- int tot_success;
- int tot_error;
-} SeqLoadInfo;
-
-/* SeqLoadInfo.flag */
-#define SEQ_LOAD_REPLACE_SEL (1 << 0)
-#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
-#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
-#define SEQ_LOAD_SOUND_CACHE (1 << 3)
-#define SEQ_LOAD_SYNC_FPS (1 << 4)
-#define SEQ_LOAD_SOUND_MONO (1 << 5)
-
-/* seq_dupli' flags */
-#define SEQ_DUPE_UNIQUE_NAME (1 << 0)
-#define SEQ_DUPE_CONTEXT (1 << 1)
-#define SEQ_DUPE_ANIM (1 << 2)
-#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
-#define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4)
-
-/* use as an api function */
-typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *);
-
-struct Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type);
-
-/* Generate new UUID for the given sequence. */
-void BKE_sequence_session_uuid_generate(struct Sequence *sequence);
-
-void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq);
-void BKE_sequence_init_colorspace(struct Sequence *seq);
-
-float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
-float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra);
-
-/* RNA enums, just to be more readable */
-enum {
- SEQ_SIDE_NONE = 0,
- SEQ_SIDE_LEFT,
- SEQ_SIDE_RIGHT,
- SEQ_SIDE_BOTH,
- SEQ_SIDE_NO_CHANGE,
-};
-int BKE_sequencer_find_next_prev_edit(struct Scene *scene,
- int cfra,
- const short side,
- const bool do_skip_mute,
- const bool do_center,
- const bool do_unselected);
-
-struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C,
- ListBase *seqbasep,
- struct SeqLoadInfo *seq_load);
-struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C,
- ListBase *seqbasep,
- struct SeqLoadInfo *seq_load);
-struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C,
- ListBase *seqbasep,
- struct SeqLoadInfo *seq_load);
-
-/* copy/paste */
-extern ListBase seqbase_clipboard;
-extern int seqbase_clipboard_frame;
-
-/* modifiers */
-typedef struct SequenceModifierTypeInfo {
- /* default name for the modifier */
- char name[64]; /* MAX_NAME */
-
- /* DNA structure name used on load/save filed */
- char struct_name[64]; /* MAX_NAME */
-
- /* size of modifier data structure, used by allocation */
- int struct_size;
-
- /* data initialization */
- void (*init_data)(struct SequenceModifierData *smd);
-
- /* free data used by modifier,
- * only modifier-specific data should be freed, modifier descriptor would
- * be freed outside of this callback
- */
- void (*free_data)(struct SequenceModifierData *smd);
-
- /* copy data from one modifier to another */
- void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target);
-
- /* apply modifier on a given image buffer */
- void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
-} SequenceModifierTypeInfo;
-
-const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type);
-
-struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq,
- const char *name,
- int type);
-bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd);
-void BKE_sequence_modifier_clear(struct Sequence *seq);
-void BKE_sequence_modifier_free(struct SequenceModifierData *smd);
-void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd);
-struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq,
- const char *name);
-struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context,
- struct Sequence *seq,
- struct ImBuf *ibuf,
- int cfra);
-void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq);
-
-int BKE_sequence_supports_modifiers(struct Sequence *seq);
-
-/* internal filters */
-struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context,
- int mask_input_type,
- struct Sequence *mask_sequence,
- struct Mask *mask_id,
- int cfra,
- int fra_offset,
- bool make_float);
-void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb,
- struct ImBuf *ibuf,
- float mul,
- bool make_float,
- struct ImBuf *mask_input);
-
-void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra);
-bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports);
-bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq);
-void BKE_sequencer_flag_for_removal(struct Scene *scene,
- struct ListBase *seqbase,
- struct Sequence *seq);
-void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase);
-
-/* A debug and development function which checks whether sequences have unique UUIDs.
- * Errors will be reported to the console. */
-void BKE_sequencer_check_uuids_unique_and_report(const struct Scene *scene);
-
-#ifdef __cplusplus
-}
-#endif