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authorPablo Dobarro <pablodp606@gmail.com>2019-09-10 16:18:51 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-09-10 16:19:48 +0300
commitcfb3011e521499862aff55965479fcbebc1c44bd (patch)
treefdca039762864dec119ca09079c3f835564e5875 /source/blender/blenkernel/BKE_shrinkwrap.h
parent0083c96125926d4e76525ff1bbd08a3f1f20307b (diff)
Sculpt: Mask Extract operator
This operator extracts the paint mask to a new mesh object. It can extract the paint mask creating a boundary loop in the geometry, making it ready for adding a subdivision surface modifier. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5384
Diffstat (limited to 'source/blender/blenkernel/BKE_shrinkwrap.h')
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index 9ec75c39fcf..e3d19a3d807 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -110,6 +110,11 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd,
float (*vertexCos)[3],
int numVerts);
+/* Used in editmesh_mask_extract.c to shrinkwrap the extracted mesh to the sculpt */
+void BKE_shrinkwrap_mesh_nearest_surface_deform(struct bContext *C,
+ struct Object *ob_source,
+ struct Object *ob_target);
+
/*
* This function casts a ray in the given BVHTree.
* but it takes into consideration the space_transform, that is: