diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2009-08-20 04:33:59 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2009-08-20 04:33:59 +0400 |
commit | 286c2ca80be4ae46dc220ada2fcc5bf636d5ff49 (patch) | |
tree | 91492852f1b0f8d6bc70d8b88113325e218e7f9d /source/blender/blenkernel/BKE_smoke.h | |
parent | c21627e31b0e82f28e35af51cec681897285ff78 (diff) |
Smoke:
* cache for low res (deactivating high res for now)
* new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern)
* introducing LZO and LZMA libs into extern (makefiles missing for now)
* reducing memory usage after simulating for the frame ended (freeing temporary buffers)
* splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index)
* no color on gui anymore
* fixing non-power-of-2 resolutions (hopefully)
* fixing select-deselect of domain drawing bug
* fixing drawobject.c coding style (making Ton happy) ;-)
HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too)
CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown!
WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that.
WARNING #2: File and cache format of smoke can be changed, this is not final!
Diffstat (limited to 'source/blender/blenkernel/BKE_smoke.h')
-rw-r--r-- | source/blender/blenkernel/BKE_smoke.h | 17 |
1 files changed, 5 insertions, 12 deletions
diff --git a/source/blender/blenkernel/BKE_smoke.h b/source/blender/blenkernel/BKE_smoke.h index 8dc38640e9a..bd8581112f8 100644 --- a/source/blender/blenkernel/BKE_smoke.h +++ b/source/blender/blenkernel/BKE_smoke.h @@ -32,24 +32,17 @@ #ifndef BKE_SMOKE_H_ #define BKE_SMOKE_H_ +typedef int (*bresenham_callback) (float *input, int res[3], int *pixel, float *tRay); + void smokeModifier_do(struct SmokeModifierData *smd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, int useRenderParams, int isFinalCalc); void smokeModifier_free (struct SmokeModifierData *smd); void smokeModifier_reset(struct SmokeModifierData *smd); void smokeModifier_createType(struct SmokeModifierData *smd); -void smoke_set_tray(struct SmokeModifierData *smd, size_t index, float transparency); -float smoke_get_tray(struct SmokeModifierData *smd, size_t index); -float smoke_get_tvox(struct SmokeModifierData *smd, size_t index); -void smoke_set_tvox(struct SmokeModifierData *smd, size_t index, float tvox); - -void smoke_set_bigtray(struct SmokeModifierData *smd, size_t index, float transparency); -float smoke_get_bigtray(struct SmokeModifierData *smd, size_t index); -float smoke_get_bigtvox(struct SmokeModifierData *smd, size_t index); -void smoke_set_bigtvox(struct SmokeModifierData *smd, size_t index, float tvox); +// high res modifier +void smokeHRModifier_do(struct SmokeHRModifierData *shrmd, struct Scene *scene, struct Object *ob, int useRenderParams, int isFinalCalc); +void smokeHRModifier_free(struct SmokeHRModifierData *shrmd); -long long smoke_get_mem_req(int xres, int yres, int zres, int amplify); -void smoke_prepare_View(struct SmokeModifierData *smd, float *light); -void smoke_prepare_bigView(struct SmokeModifierData *smd, float *light); #endif /* BKE_SMOKE_H_ */ |