diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-13 00:39:39 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-13 00:39:39 +0400 |
commit | 9892736206676c5b7fabc8d1184f9655511ff2dd (patch) | |
tree | 83562ac50c93fe3004959d35c1af4a5b380fdd97 /source/blender/blenkernel/BKE_softbody.h | |
parent | cffaa42d3a34c6b310c3c87c98e1f8313881e473 (diff) |
code cleanup: header cleanup and remove some duplicate defines.
Diffstat (limited to 'source/blender/blenkernel/BKE_softbody.h')
-rw-r--r-- | source/blender/blenkernel/BKE_softbody.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h index 547fd9e4393..95581958328 100644 --- a/source/blender/blenkernel/BKE_softbody.h +++ b/source/blender/blenkernel/BKE_softbody.h @@ -50,25 +50,25 @@ typedef struct BodyPoint { } BodyPoint; /* allocates and initializes general main data */ -extern struct SoftBody *sbNew(struct Scene *scene); +extern struct SoftBody *sbNew(struct Scene *scene); /* frees internal data and softbody itself */ -extern void sbFree(struct SoftBody *sb); +extern void sbFree(struct SoftBody *sb); /* frees simulation data to reset simulation */ -extern void sbFreeSimulation(struct SoftBody *sb); +extern void sbFreeSimulation(struct SoftBody *sb); /* do one simul step, reading and writing vertex locs from given array */ -extern void sbObjectStep(struct Scene *scene, struct Object *ob, float framnr, float (*vertexCos)[3], int numVerts); +extern void sbObjectStep(struct Scene *scene, struct Object *ob, float framnr, float (*vertexCos)[3], int numVerts); /* makes totally fresh start situation, resets time */ -extern void sbObjectToSoftbody(struct Object *ob); +extern void sbObjectToSoftbody(struct Object *ob); /* links the softbody module to a 'test for Interrupt' function */ /* pass NULL to unlink again */ extern void sbSetInterruptCallBack(int (*f)(void)); -extern void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float lscale[3][3]); +extern void SB_estimate_transform(Object * ob, float lloc[3], float lrot[3][3], float lscale[3][3]); #endif |