diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-07-19 08:27:43 +0400 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2005-07-19 08:27:43 +0400 |
commit | 59a298061124d5773993ae3ac350dd883844784d (patch) | |
tree | 452042f33e525d8b5823234b2594cc664b84ccb8 /source/blender/blenkernel/BKE_softbody.h | |
parent | 2dbb9409df34d107ef4402d8b2daf6da3158312e (diff) |
- some missing changes for switch of mesh_modifier to
deform new verts array.
I don't really know how to use softbody, so it would be nice
if someone would test this for me.
Diffstat (limited to 'source/blender/blenkernel/BKE_softbody.h')
-rw-r--r-- | source/blender/blenkernel/BKE_softbody.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h index 529668c5fc8..af764b149be 100644 --- a/source/blender/blenkernel/BKE_softbody.h +++ b/source/blender/blenkernel/BKE_softbody.h @@ -62,7 +62,7 @@ extern void sbFree(struct SoftBody *sb); extern void sbObjectStep(struct Object *ob, float framnr, float (*vertexCos)[3]); /* makes totally fresh start situation, resets time */ -extern void sbObjectToSoftbody(struct Object *ob); +extern void sbObjectToSoftbody(struct Object *ob, float (*vertexCos)[3]); /* resets all motion and time */ extern void sbObjectReset(struct Object *ob); |