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authorCampbell Barton <ideasman42@gmail.com>2012-05-10 19:10:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-10 19:10:51 +0400
commitefde4dbba868c3717e21fe87a8c28314129e8fb4 (patch)
treef58152eb37d5675c1171ee13c445186f294fe81a /source/blender/blenkernel/BKE_sound.h
parentf91fa9d2ce57ee6488b86260b9617db7fca3cb33 (diff)
patch [#30871] VSE py-api
from Dan Eicher (dna) --- message from the tracker Classes for all effect types with proper input attributes Added new/delete functions for SequenceEditor.sequences. push/pop functions for ImageSequence.elements to add/remove images Moved waveform from the base class to SoundSequence (probably should be renamed use_waveform or show_waveform) Fixed user count for scene and movie clip types --- my own comments - dont have blending mode argument from sequencer.new_*() functions. Better edit this after. - dont change waveform attribute, seems unrelated change and should be kept for sound afaik. - dont apply scene, clip usercount changes - Sergey dealt with these separately.
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 5234f10ddb3..6f78e374423 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -136,6 +136,8 @@ void sound_read_waveform(struct bSound* sound);
void sound_update_scene(struct Scene* scene);
-void* sound_get_factory(void* sound);
+void *sound_get_factory(void* sound);
+
+float sound_get_length(struct bSound *sound);
#endif