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authorJoerg Mueller <nexyon@gmail.com>2011-06-06 02:06:29 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-06-06 02:06:29 +0400
commitef5f78ecc7a6a7aac04207d3733087db8d03f5a6 (patch)
tree1038ed34bb7bfb794b81eefd21c437ab6ca5d0c8 /source/blender/blenkernel/BKE_sound.h
parentf2daf2ca6b9aec02ebe8108c6354d1aebc869e99 (diff)
3D Audio GSoC:
Making it possible to access blenders internal sounds via Python.
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 04597fd666e..7402d501120 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -104,4 +104,6 @@ int sound_read_sound_buffer(struct bSound* sound, float* buffer, int length, flo
int sound_get_channels(struct bSound* sound);
+void* sound_get_factory(void* sound);
+
#endif