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authorNicholas Bishop <nicholasbishop@gmail.com>2015-01-15 14:28:08 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2015-01-15 16:00:51 +0300
commitb41ce0d1b95973c64bb4300a20c1b89506fe32d0 (patch)
tree7bdab570c8c2d8baf5ea9286c203fefa7ff864f1 /source/blender/blenkernel/BKE_sound.h
parent588656a568a837d3d043c91b684ebbe2a006b2af (diff)
Remove 'locked' parameter from sound_read_waveform()
This parameter was confusing in three ways: 1. It should have been named "lock" because it was used to take and release the sound mutex, not to indicate whether it was locked. 2. In the one place this function gets called the locked argument was set to "true", so not much point in having it optional. 3. I can't imagine that it would ever be a good idea to skip taking and releasing the mutex. Reviewed By: sergey Differential Revision: https://developer.blender.org/D988
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index f318c74258b..a4182b8405f 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -130,7 +130,7 @@ int sound_scene_playing(struct Scene *scene);
void sound_free_waveform(struct bSound *sound);
-void sound_read_waveform(struct bSound *sound, bool locked, short *stop);
+void sound_read_waveform(struct bSound *sound, short *stop);
void sound_update_scene(struct Main *bmain, struct Scene *scene);