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authorMartin Poirier <theeth@yahoo.com>2010-01-31 21:32:19 +0300
committerMartin Poirier <theeth@yahoo.com>2010-01-31 21:32:19 +0300
commit6c584a449a33f090fc490a427d2c5eed0c41264a (patch)
tree32a9556d2656dcdd09e7477402accaaa2175f12f /source/blender/blenkernel/BKE_sound.h
parent04991f0ab75d95c85e8c9eeeea81d849058c999d (diff)
-setaudio argument to force an audio device.
This also means that only -s and -S are accepted to set start frame and scene (before, it would accept anything that started with s or S, you could have done blender -b file.blend -super 1 -Science "scene 2"). We really need better argument parsing...
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 386c8158689..82ef525ba91 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -42,6 +42,7 @@ void sound_init();
void sound_exit();
void sound_force_device(int device);
+int sound_define_from_str(char *str);
struct bSound* sound_new_file(struct Main *main, char* filename);