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authorJoerg Mueller <nexyon@gmail.com>2010-02-21 21:01:41 +0300
committerJoerg Mueller <nexyon@gmail.com>2010-02-21 21:01:41 +0300
commit38ef2df8f72fe3289beb42284b1f2f3162636519 (patch)
tree6109eccb897749f050d78de1e8e581c3dd360aa1 /source/blender/blenkernel/BKE_sound.h
parentee12a5368a0018467bb34292f3e4f063592dc830 (diff)
2.5 Audio:
* Jack Transport support! * Minor sequencer audio corrections.
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 97a2adb6e6b..fa035d62d62 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -38,7 +38,7 @@ struct ListBase;
struct Main;
struct Sequence;
-void sound_init();
+void sound_init(struct Main *main);
void sound_exit();
@@ -88,6 +88,8 @@ void sound_seek_scene(struct bContext *C);
float sound_sync_scene(struct Scene *scene);
+int sound_scene_playing(struct Scene *scene);
+
int sound_read_sound_buffer(struct bSound* sound, float* buffer, int length);
#endif