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authorJoerg Mueller <nexyon@gmail.com>2011-04-11 02:40:37 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-04-11 02:40:37 +0400
commite37dc17991668d696497b5af70ad8133db71b107 (patch)
treecb80a2968f4141426b72c68dc1b1220ac26de7ee /source/blender/blenkernel/BKE_sound.h
parent2afae38019d9031f683f52046c23bd5ae896685b (diff)
Fix for [#26652] "Audio Muted" in Time Line Editor is not working
-> The feature was completely missing o_O Also fixed an ffmpeg seeking bug.
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index acd4718a65a..04597fd666e 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -78,6 +78,8 @@ void sound_create_scene(struct Scene *scene);
void sound_destroy_scene(struct Scene *scene);
+void sound_mute_scene(struct Scene *scene, int muted);
+
void* sound_scene_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int startframe, int endframe, int frameskip);
void* sound_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int startframe, int endframe, int frameskip);