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author | Joerg Mueller <nexyon@gmail.com> | 2010-02-19 15:20:29 +0300 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2010-02-19 15:20:29 +0300 |
commit | f09dc08523e5f5f995e8bb163ddd7e6b86f9cd60 (patch) | |
tree | 855dc2d4f38b3a8852d02c4e8b431135e11c1c83 /source/blender/blenkernel/BKE_sound.h | |
parent | 92927e5f7d094fa1e7262fee95682fb2d588682a (diff) |
Enabling AV-sync again. You can now choose between No sync, Frame Dropping or AV-sync.
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sound.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index f44ce47ebcc..97a2adb6e6b 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -86,6 +86,8 @@ void sound_stop_scene(struct Scene *scene); void sound_seek_scene(struct bContext *C); +float sound_sync_scene(struct Scene *scene); + int sound_read_sound_buffer(struct bSound* sound, float* buffer, int length); #endif |