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author | Ines Almeida <britalmeida@gmail.com> | 2015-01-15 12:47:02 +0300 |
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committer | Ines Almeida <britalmeida@gmail.com> | 2015-01-15 12:47:02 +0300 |
commit | 588656a568a837d3d043c91b684ebbe2a006b2af (patch) | |
tree | 31e520e4db5805e0052e8a891c9be03ea2f88e8b /source/blender/blenkernel/BKE_sound.h | |
parent | 1ec44b22e9137845465fe0db493a6c4263fc49ae (diff) |
Review for the gsoc UI cleanup for the BGE
Review for the gsoc UI cleanup for the BGE.
Surviving commits are:
- Game Engine UI cleanup: removing Scene/Active Clip
- Game Engine UI cleanup: Adding missing 'not available' labels in empty panels
The rest was reverted for being subjective and polluting the UI code with an if for every button:
http://wiki.blender.org/index.php/User:Brita/GSoC_BGE_cleanup_and_support/reports/final#UI_Review
Reviewers: kupoman
Subscribers: dingto
Projects: #game_ui
Differential Revision: https://developer.blender.org/D982
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
0 files changed, 0 insertions, 0 deletions