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author | Hans Goudey <h.goudey@me.com> | 2021-05-16 01:44:33 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-05-16 01:44:33 +0300 |
commit | 038c6e229c4fb1518f726d7f6a828be026bae857 (patch) | |
tree | 1b46ee9a0e24ce5bce72584499960daee9df3c37 /source/blender/blenkernel/BKE_spline.hh | |
parent | cb12fb78cad4be5fa18edf0de1f8891cd97a9bed (diff) |
Splines: Convenience methods for point offsets of multiple splines
Since spline data is stored separately for each spline, the data often
needs to be flattened into a separate array. It's helpful to have the
necessarily-sequential part of that split off into a separate method.
I've found myself using functions like these in quite a few places.
Diffstat (limited to 'source/blender/blenkernel/BKE_spline.hh')
-rw-r--r-- | source/blender/blenkernel/BKE_spline.hh | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh index acff2843806..35f21ccb897 100644 --- a/source/blender/blenkernel/BKE_spline.hh +++ b/source/blender/blenkernel/BKE_spline.hh @@ -493,6 +493,9 @@ class CurveEval { void translate(const blender::float3 &translation); void transform(const blender::float4x4 &matrix); void bounds_min_max(blender::float3 &min, blender::float3 &max, const bool use_evaluated) const; + + blender::Array<int> control_point_offsets() const; + blender::Array<int> evaluated_point_offsets() const; }; std::unique_ptr<CurveEval> curve_eval_from_dna_curve(const Curve &curve); |