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authorHans Goudey <h.goudey@me.com>2021-05-12 19:46:13 +0300
committerHans Goudey <h.goudey@me.com>2021-05-12 19:46:13 +0300
commit50bf033d3f31b9939a79dea0652731f94da9a3ed (patch)
tree055a9ae0ca4bc1560b74b9ed58cd15fd87e5033f /source/blender/blenkernel/BKE_spline.hh
parent3ef01692c8f068ccc083dd3d6a49ed055fe7224b (diff)
Cleanup: Splines: Add accessors to spline vector
Not allowing external direct access to the vector of splines in the curve will help for things like reallocating custom data when a spline is added or removed.
Diffstat (limited to 'source/blender/blenkernel/BKE_spline.hh')
-rw-r--r--source/blender/blenkernel/BKE_spline.hh9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh
index 35bbc23b21a..f1ffeb664f5 100644
--- a/source/blender/blenkernel/BKE_spline.hh
+++ b/source/blender/blenkernel/BKE_spline.hh
@@ -478,8 +478,15 @@ class PolySpline final : public Spline {
* more of the data is stored in the splines, but also just to be different than the name in DNA.
*/
class CurveEval {
+ private:
+ blender::Vector<SplinePtr> splines_;
+
public:
- blender::Vector<SplinePtr> splines;
+ blender::Span<SplinePtr> splines() const;
+ blender::MutableSpan<SplinePtr> splines();
+
+ void add_spline(SplinePtr spline);
+ void remove_splines(blender::IndexMask mask);
CurveEval *copy();